Rebels Fleet (363 of 400 pts)
Commander: Mon Mothma (30 pts)
Flagship: (51 pts)
- CR90 Corvette A(44 pts)
- Turbolaser Reroute Circuits (7 pts)
Fleet Ship 1: (51 pts)
- CR90 Corvette A(44 pts)
- Turbolaser Reroute Circuits (7 pts)
Fleet Ship 2: (51 pts)
- CR90 Corvette A(44 pts)
- Turbolaser Reroute Circuits (7 pts)
Fleet Ship 3: (109 pts)
- Assault Frigate Mark II A(81 pts)
- Gallant Haven (8 pts)
- Ray Antilles (7 pts)
- Point-Defense Reroute (5 pts)
- Redundant Shields (8 pts)
Squadrons (101 of 134 pts):
- 1x Moldy Crow - Jan Ors (19 pts)
- 1x Millennium Falcon - Han Solo (26 pts)
- 1x Outrider - Dash Rendar (24 pts)
- 1x Tycho Celchu A-Wing Squadron (16 pts)
- 1x YT-2400 (16 pts)
Objectives: Opening Salvo , Contested Outpost , Minefields
OR
Rebels Fleet (375 of 400 pts)
Commander: Garm Bel Iblis (25 pts)
Flagship: (80 pts)
- Assault Frigate Mark II B(72 pts)
- Ruthless Strategists (4 pts)
- Boosted Comms (4 pts)
Fleet Ship 1: (80 pts)
- Assault Frigate Mark II B(72 pts)
- Ruthless Strategists (4 pts)
- Boosted Comms (4 pts)
Fleet Ship 2: (83 pts)
- Assault Frigate Mark II B(72 pts)
- Flight Controllers (6 pts)
- Expanded Hangar Bay (5 pts)
Squadrons (132 of 134 pts):
- 1x HWK-290 (12 pts)
- 12x Y-Wing Squadron (120 pts)
Objectives: Most Wanted , Contested Outpost , Superior Positions
Seems like, "What's Better?" Well Rounded or Shock and Awe.
Second fleet is scary to see across the table. First fleet seems like a good "take all comers" with less glaring weakness, but no build in overpowering strength.
Which is better/more fun/more competitive?