I have been running a campaign for the last 5 years now, with the players being Consecrators (and not Deathwatch).
This have been pretty cool, and they have risen in ranks from going through Scout training, until they are now in charge of the 5th Company, with one of them being the Captain.
As things are now (very long story behind this), they will most likely be creating a new Sister Chapter soon. There is even a risk of them being turned renegade sometime in the future, but that remains to be seen.
I have been using some ideas for how to upgrade their Company buildings and such, as well as running battle missions with the Marines in their Company, and getting promotions and such.
These things I intend to transfer to the new Chapter of course. But now I also need to figure out what else they will need to handle, being in charge of their own Space Marine Chapter. For this I could really use some ideas and key-words from some of you all-knowing people
The things I am thinking about for now is:
- Requisition. I will need to figure out how much requisition they have and how it can improve and/or go down.
- Gene-seeds. This will be a big one! I know the basics from the Wiki's, but not sure how to really handle this for the players.
- Gear? I intend to give them a bunch of normal SM gear. And they already have some Adeptus Mechanicus [AM] contacts, but I am not entirely sure how such deals work between a SM Chapter and the AM?!
- They will start on a Star Fort, as they are not that many to begin with. Would an agreement with the AM keep everything here up to date, or should they also keep track of weapons/ammo spend here?
- Battleships. Not sure how many a chapter have, and how to replace broken ones? (Again I am guessing something with the AM)..
Some thoughts on the above and other ideas I can use, would make me very happy! Thanks