Imp Carrier Fleet

By Beyrs, in Star Wars: Armada Fleet Builds

(398/400)

Objectives

Fleet Ambush

Precision Strike

Superior Positions

(179)

ISD Class II

Motti

Intel Officer

Gunnery Team

Electronic Countermeasures

NK-7 Ion Cannons

(99)

VSD Class I

-Corruptor

Admiral Chiraneau

Flight Controllers

Expanded Hangar Bay

(124)

Squads

Rhymer

4x - Firespray

3x - TIE Advanced Squadron

I debated between Wulff Yularen and Intel Officer on the ISD, also Expanded Hangar Bay and Boosted Comms on the VSD. Opinions appreciated. Thanks!

You could drop NK7s and upgrade the VSD to a vanilla ISD-I for 1 more point.

It keeps the squadron 4 rating but you loose the benefits of the carrier type upgrades. That said it is now a much bigger and more importantly faster ship. It is the slow and un-manoeuvrable VSD that I think is the weakness in your list. To make up for Chiraneau's loss you could swap a Tie-Adv for a Jumpmaster to give intel to the blob. With 2 Tie-Adv remaining it should last 2-3 turns at least and 4 firesprays can dish out a lot of hurt in that time.

If you want to keep the VSD then I would just drop NK7s to upgrade a Tie-Adv to Vader and possibly swap another Tie Adv for an interceptor or fighter to get a moderate initiative bid.

Edited by Mad Cat

Thanks! I think I will drop 1 TIE advance and the NK-07 for Vader.