Since when I first entered the world of Tolkien, some 20 years back, the faction I most loved where the Noldor.
Sillmarillion was always my favourite book and their story, their fate and doom, the Curse of Feanor, Fingolfins duel with Morgoth, Luthien, Gondolin, Glorfindels clash with Balrog ... anything that had to do with them fascinated me.
When I started playing this game I always wanted to be able to make Noldor deck, pure Noldor deck, with Noldor heroes and Noldor allies only. It was not viable till now. Grey Havens has opened a new door and since yesterday I try to exploit it. I have not offcourse the cards thus cannot test anything, I just try to think ...
While doing this I came upon the following conclusions, especially when playing as a solo one handed like I do.
First thing I noticed is that there is a need for a Tactics and maybe a Leadership Noldor hero. There are only two, one each sphaire, the brothers, who work well together BUT must be together, or else they lose much of their power. From whatever spoilers we have there does not seem we are going to get any soon.
Both sphaires are important, especially tactics since they give Noldor allies, weapons etc ... and while you can have a Leadership hero sideways -Cirdan with his ring- and both Elrond and Galadriel can have a second sphaire, there is nothing like that for tactics. When playing two handed this can be arranged, but one hand ...
So the decks are mostly Spirit and Lore.
Here comes the second part of my thoughts. With the cards that exist, these two sphaires combined can quest and defend very well.
There are heroes and allies that can do that. Imagine Gildor with Burning brand and cloak of Lorien questing for 3, then Cirdan with his ring ready him, +1 def, so he defends with 5, no shadows and if Arwen is there this can become a 6 ... One ally doing two things in the same round better than lots of heroes. Some might say that Gildor is expensive, but the new "To the sea" attachment can handle that. There are other examples too.
But when it comes to attacking there are only two cards that might help. "Lords of the Eldar" and "Fair and Perillous". Killing enemies might prove a big problem then
With the discard mechanism that helps the Noldor to play -"Lords of the Eldar" must be on your discard pile, "To the sea" attachment discards cards and there are many examples- the problem that your deck will run out quickly and maybe with some of your needed cards there is a possibility, and you will need it to run out cause you have to discard cards to make it a strong deck. You could always not include everything, yet it seems that 50 card deck might not be able to handle the challenge that good. Will of the West will be certainly needed yet again when there are so many cards needed, you reach more that 50 easily.
Still I have not bring anything to the table, but while interesting, it seems very challenging and difficult to make it work ...
Has any one tried to think of decks and possibilities that I might be missing?
Edited by Nickpes