I got bored and slapped Sensor Jammers on a TIE Punisher, because why the hell not?

By Comradebot, in X-Wing Squad Lists

What can I say, sometimes I just want to **** around and see if I can get things to work. I like the TIE Punisher, more than I originally thought I would given my typical love of TIE Bombers. Still, it's won my heart over. Only problem? Poor buggers are fragile under concentrated fire. I look over at that System slot and it's like "Yeah, Advanced Sensors could be fun for dropping bombs, could slap a FCS on "Redline" with Cluster Missiles, or even Enhanced Scopes "Deathrain" for the ease of bomb aiming... but what about that Sensor Jammer"? I love Sensor Jammer: expensive both points-wise and financially (Lambda only, still?), but it's a consistent defensive upgrade that, at the very least, can force folks to spend tokens. Not huge, but what if we add in another little layer... say, some escorts with Juke? Here's a couple of rough ideas:

Idea #1: A generic Punisher and some TIE/Fos

Black Eight Squadron Pilot (23)
Sensor Jammer (4)
Extra Munitions (2)
XX-23 S-Thread Tracers (1)
Concussion Missiles (4)
Guidance Chips (0)
Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)
Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)
Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)
Total: 100
Simple enough. Punisher has two shots worth of pain and a pair of shots to help buff his buddies shots. Shoot at the Punisher and either leave yourself open to more damage or do less damage to the Punisher, or maybe take shots from the FOs and lose the ability to reliably dole out damage to the Punisher. Seems like a generally survivable list, though 3/4s of it are generic TIE/FOs.
Idea #2: The "Ace" Edition
"Redline" (27)
Sensor Jammer (4)
Proton Torpedoes (4)
Extra Munitions (2)
Concussion Missiles (4)
Autothrusters (2)
The Inquisitor (25)
Juke (2)
Autothrusters (2)
TIE/v1 (1)
Valen Rudor (22)
Juke (2)
Autothrusters (2)
TIE/v1 (1)
Total: 100

Alright, less ships to play with here... but still interesting. Like, six points are sorta just "floating" right now (currently spent on Proton Torps and Autothrusters on RL) and could probably be invested in better places, but I still like it. Pretty similar idea, but brings in The Inquisitor's hard hitting gun, Rudor's obnoxious ways when he gets shot at, and some giant middle fingers to turrets in exchange for dropping a ship. Odd running "Redline" without FCS, but Conc Missiles and/or Proton Torps should still provide a nice bang for their buck with his ability. Of course, I could also just run "Whisper" with a SJ instead. BUT THAT'S NOT THE POINT OF MY IDEA, DARNIT!

What can I say, sometimes I just want to **** around and see if I can get things to work.

I live my life by this mantra..

Also you win the best name for a thread award.

Eh. I think you're better off just accepting that it's a TIE, therefore inherently expendable, and try to burn as many enemies as possible during your blaze of glory

Punished ain't got time to care about living when there's people what need killing