Tycho and Rage

By Khyros, in X-Wing

Also, what about cold, calculating rage?

Rage gives 2 stress and a focus, so a crit + rerolls for Tyk....

Im guessing there will be new records set for stress on Tycho..

I'll have to use two red D10's to track it.

I was thinking of two D20s actually ... Still nice tho

You do realize that 2D20s count to 40, and 2D10 = 1d100, right?

2D20 then counts to 400 (20²).

Edited by Giledhil

Gonna have to be ptl Rage

Gotta boost in for prockets!

Yeah, Tycho PTL-Rage Prockets is just too good not to fly!

Just make sure to add Experimental Interface!

Edited by EvilEd209

Im guessing there will be new records set for stress on Tycho..

I'll have to use two red D10's to track it.

I was thinking of two D20s actually ... Still nice tho

You do realize that 2D20s count to 40, and 2D10 = 1d100, right?

2D20 then counts to 400 (20²).

That only makes sense if you're french...

PTL and Rage on Tycho is my pick. While you already highlighted the boost/focus/evade/fake TL aspect, there's also the fact that he can still take a Focus action in addition to everything else. He can end up with two focus tokens, an evade, and three offensive rerolls every turn.

At that point, you may as well put it all out there and give him Proton Rockets as well. The full loadout comes to 36 points of very angry A-Wing.

This is the exact same build Im thinking of. But you have to repaint the A-Wing to look like a flaming hell bat.

Rage + Expose + Experimental Interface to Boost into Range 1 for 4 dice F+TL = "Wtf did that A-WING just do to me?!?!"

Also know as the Star Wars Battlefront A-Wing.

PTL and Rage on Tycho is my pick. While you already highlighted the boost/focus/evade/fake TL aspect, there's also the fact that he can still take a Focus action in addition to everything else. He can end up with two focus tokens, an evade, and three offensive rerolls every turn.

At that point, you may as well put it all out there and give him Proton Rockets as well. The full loadout comes to 36 points of very angry A-Wing.

36 Points is a bit much for an A-Wing. I'd prefer to keep it cheap to make him less of a target.

Maybe just Rage, PTL and AThrusters (+ Chardaan obviously) for a cool 30 points. So long as you toss in more tasty targets, he won't get obliterated straight away.

I'd pay the extra 5 points for Prockets. With rerolls and focus it's just going to be 5 hits.

I'd consider Rage, VI, EI, Prockets. You give up AT for PS. PS you /need/ for prockets. Fly him with a PS 10 Poe and a strong 3-4 point initiative bid.

I'd pay the extra 5 points for Prockets. With rerolls and focus it's just going to be 5 hits.

For giggles I've been rolling dice and my average roll for Tycho's Rage Prockets is just under 4 hits and 1 crit.

*giggles turn to maniacal laughter*

I'd pay the extra 5 points for Prockets. With rerolls and focus it's just going to be 5 hits.

For giggles I've been rolling dice and my average roll for Tycho's Rage Prockets is just under 4 hits and 1 crit.

*giggles turn to maniacal laughter*

The average roll is about 4.7, so yeah: it's gonna freaking hurt.

Rage + Expose + Experimental Interface to Boost into Range 1 for 4 dice F+TL = "Wtf did that A-WING just do to me?!?!"

Also know as the Star Wars Battlefront A-Wing.

How are you supposed to Rage + Expose + Boost?

Gibarian was kind enough to correct me a the top of this page. :) However, you can still do it without the Boost.

For me I thought this was great but after reading "re-roll" and not "roll" 3 attack dice I was totally let down. Tycho needs his "daredevil" so I'm willing to pull off PTL and put on Experimental Interface and lose Autothrusters... So now I can pull off "Outmaneuver" and put on "Anger". What does Anger buy me... a chance to reroll 3 dice. I have to weigh that against Target Lock... Target Lock can reroll any attack dice, and any number even 5 Procket dice if I need to. "Anger" rerolls 3 Attack dice... so for not having to take a target lock and losing my Autothursters I can roll 3 dice. If I take the time to target lock I can roll any number of attack dice, keep my autothrusters, daredevil and outmanuver.... I think I'll still take my target lock instead.

So, if I can understand your concern with using "Rage," it is that you would rather have TL+F for your prockets, in the event that you need to reroll 4-5 dice on the attack. There is a 1% chance of that happening - not worth mentioning. You are 5 times more likely to roll 0 evades with a focus token and 3 agility.

It sounds like your standard build is Outmaneuver, Push the Limit, and Daredevil. So that's not legal. But later it sounds like you're using DD, EI, and OM. Both OM and DD are EPTs that I recommended pairing with Rage. So if we're keeping DD, then we have to determine if the 2 point save to get F+TL+action is better than OM. Against decimators, clearly rage is better.

But against tokenless 1 agi targets, OM = 1.5dmg, Rage = 1.5dmg. 2agi: OM = 1.15, Rage = 1.14. 3agi: OM = .85, Rage = .84. So, if your opponent doesn't have a focus token, OM = Rage. The benefit of OM is that it is not action dependent. The downside is that it doesn't always activate.

If your opponent has a focus, 1agi: OM = 1.5dmg, Rage = 1.21dmg. 2agi: OM = .91dmg, Rage = .66dmg. 3agi: OM = .47dmg, Rage = .32dmg. Here it is clear that OM does better than Rage. The ~.3dmg / attack increase is a pretty big deal, assuming you can consistently activate OM, and don't need those 2 points elsewhere. This also doesn't show the full picture because you're more likely to strip the token with Rage vs. OM, so your other attacks are going to be more powerful (assuming you're focus firing).

I can't compare how well Rage + OM do versus DD + OM since Daredevil isn't really quantifiable. Believe me though, I <3 DD on him. I <3 Psycho Tycho. I had to force myself to play other stuff because imo 38pt Tycho is one of the best 38 points you can spend.

I'm getting my A-wing mixed...my normal Tycho build would be... PTL, AT, DareDevil, TestPilot... then Prockets or Chardaan Refit. Jake's build is PTL, TestPilot, Outmaneuver, AT, then either Prockets or Chardaan Refit. If I were going to make room on Tycho I would pull PTL and AT off put on ExInterface, then Rage.... But you're correct I would have a hard time deciding whether I would rather have rage or outmaneuver. The A-wings ability to arc dodge in my opinion is their greatest strength... If I try to gun them up then they are mediocre arc dodgers and even more mediocre jousters that are not able to compete effectively in either camps.

Edited by Dej2

... Why hasn't Jake been mentioned? It's worth noting that his ability can resolve before the stress is applied. So with Wired+Rage+EI he can F+TL+Boost+Roll one turn then be wired the next. Not super optimal but still decent.

My god there's so much to talk about with this one preview.

... Why hasn't Jake been mentioned? It's worth noting that his ability can resolve before the stress is applied. So with Wired+Rage+EI he can F+TL+Boost+Roll one turn then be wired the next. Not super optimal but still decent.

My god there's so much to talk about with this one preview.

Actually, I don't know if he can in this case.

Jake's ability gets to jump in pre-stress with Push the Limit etc because receiving the stress is a different step from performing the action. With Rage, however, the focus token and stress are applied at the same time. Therefore, I think that while Jake's ability would trigger, the stress would stop him doing anything with it.

... Why hasn't Jake been mentioned? It's worth noting that his ability can resolve before the stress is applied. So with Wired+Rage+EI he can F+TL+Boost+Roll one turn then be wired the next. Not super optimal but still decent.

My god there's so much to talk about with this one preview.

Actually, I don't know if he can in this case.

Jake's ability gets to jump in pre-stress with Push the Limit etc because receiving the stress is a different step from performing the action. With Rage, however, the focus token and stress are applied at the same time. Therefore, I think that while Jake's ability would trigger, the stress would stop him doing anything with it.

herm... I have considered Wired + Rage on an A wing... that's a really interesting combo. Now I need to try THAT as well!

After a battle, I don't to want to piss Tycho off. He needs to let off alot of steam.

I had an interesting idea, but highly situational. You could have 4 green squadron pilots with rage, wingman, prockets and guidance chips for 100.

Unfortunately boosting/ evading will be a rarity, but you can constantly use rage if you formation fly and perform a following green manuevre.

I love Tycho as much as the next guy with a refined sense of taste in starship but I'm curious -- with all of these upgrades -- at what point does super/wrathful Tycho become the equivalent of some other ship with more potent offense? I.E., at what point are you better off just taking a generic B-wing or something? Or does that point never actually occur. Just curious.

I'd pay the extra 5 points for Prockets. With rerolls and focus it's just going to be 5 hits.

For giggles I've been rolling dice and my average roll for Tycho's Rage Prockets is just under 4 hits and 1 crit.

*giggles turn to maniacal laughter*

The average roll is about 4.7, so yeah: it's gonna freaking hurt.

I use Procket Engines Vader all of the time. It's always 5 hits lol.

When you have an Ace that can take Prockets, you take the Prockets. Being able to either delete a Z-95 or TIE or just pour 5 hits into something big like a Decimator or Hound's Tooth is well worth the 3 points (5 if talking about A-Wings). Plus, action economy is so nuts on something like a Soontir or Poe that burst damage is super important to have.

I wouldn't take a 30+ point A-Wing, you do that you've already lost the game IMO. But one with Prockets that can just delete something? Now we're talking.

This might be enough stress tokens for Ragin' Tycho... maybe.

ghTquFu.jpg

Nope. Needs more dakka stress.

This might be enough stress tokens for Ragin' Tycho... maybe.

ghTquFu.jpg

Tycho laughs at your "stress tokens" from his A-Wing.

Tycho Celchu (26)

A-Wing TP (0)

Rrrrrrrrrraeg (1)

Expose (4)

Proton Rockets (3)

Experimental Interface (3)

37 points of REVENGE justice compensation karma for Alderaan.

Edited by Lampyridae

Up until he needs to kturn...

Up until he needs to kturn...

Tycho laughs at your K-turn...

But here's a thing.

Green Squadron (19)

A-Wing TP (0)

Rrrrrrrrrraeg (1)

Daredevil (3)

Proton Rockets (3)

Experimental Interface (3)

Zeb Orrelios (18)

Kanan Jarrus (3)

Kanan be bringing Daredevil back. Oh yes.

Edited by Lampyridae