Gonk Crew?!!

By CBMarkham, in X-Wing

GONK AS A CREEEWWW!!

*ahem*

Gonk is listed as a crew card in the preview. This droid has the crew icon, but the Punishing One can equip one crew and one droid. The preview article proposes a Flight Instructor AND Gonk?! HOOOWWW?!!!!

MISTAKES WERE MADE!

Mistakes? In an FFG preview article?

INCONCEIVABLE!

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

GONK AS A CREEEWWW!!

*ahem*

Gonk is listed as a crew card in the preview. This droid has the crew icon, but the Punishing One can equip one crew and one droid. The preview article proposes a Flight Instructor AND Gonk?! HOOOWWW?!!!!

MISTAKES WERE MADE!

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

And possibly your second. There's no limit posted on the card.

It also begs the question: could a ship with Gonk and Experimental Interface equipped use both actions in the same turn?

GONK AS A CREEEWWW!!

*ahem*

Gonk is listed as a crew card in the preview. This droid has the crew icon, but the Punishing One can equip one crew and one droid. The preview article proposes a Flight Instructor AND Gonk?! HOOOWWW?!!!!

MISTAKES WERE MADE!

The real mistake was to suggest using Flight Instructor.

It'll have a role one day.

...

In a galaxy far, far away.

Yeah Gonk crew is awesome, I want this on a Scum Firespray. Slow roll a few turns, build up a reserve of shields, do some hit-and-runs and recover before heading back into the fight.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

And possibly your second. There's no limit posted on the card.

It also begs the question: could a ship with Gonk and Experimental Interface equipped use both actions in the same turn?

You can't ever perform the same Action twice per turn. Otherwise you could Push the Limit to double Focus or Target Lock.

Edit: I misread the post. See correction below.

Edited by Darth Chuck

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

And possibly your second. There's no limit posted on the card.

It also begs the question: could a ship with Gonk and Experimental Interface equipped use both actions in the same turn?

You can't ever perform the same Action twice per turn. Otherwise you could Push the Limit to double Focus or Target Lock.

The point being though there are two different actions on the card. I don't see any problem with Action: place a token on Gonk > EI > Action: Spend token on gonk to recover a shield

Push the Limit isn't an action. It says Once per round, after performing an action, you may perform 1 free action shown in your action bar. Then receive 1 Stress token. There is no Action: header on the card; what prevents you from PtLing twice in a turn is the Stress. Also the Once per round part of it, which I failed to mention the first time :P

The Gonk crew card is the first we've seen (I think, anyway) with two separate Action: headers, which leads me to believe they are distinct actions and, yes, EI would work with them. Unless FFG gives us a rules update stating cards with multiple Action: headers are treated as a single action... which would be so **** confusing.

EDIT for dumb mistakes.

Edited by ArdusKaine

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

Well if you play slow at the start, you could maybe get 2/3/even 4 turns of shield collecting for later on.

Also this card isn't a GONK action, it has two distinct actions on the card. So I think with EI you COULD do both. But of course, FAQ will be inbound.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

And possibly your second. There's no limit posted on the card.

It also begs the question: could a ship with Gonk and Experimental Interface equipped use both actions in the same turn?

You can't ever perform the same Action twice per turn. Otherwise you could Push the Limit to double Focus or Target Lock.

The point being though there are two different actions on the card. I don't see any problem with Action: place a token on Gonk > EI > Action: Spend token on gonk to recover a shield

I misread the comment. Yes you can do both, but you can't add more than one Shield at a time. I.e. you can't spend the first 5 turns stockpiling Shields then add them all at once.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

I think it is more for when you peel off to recover for a round or two and try to stay out of arc. And the unhinged astromech will help keep you less predictable for the jump master.

This might have use on the earlier few turns, you can stack shields on gonk. Then after a few turns of combat, run away and regen.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

I will be refilling my shields while PtL'ing.

all work and no empire gonk makes WokeUpDead a dull boy. all work and no empire gonk makes WokeUpDead a dull boy.

all work and no empire gonk makes WokeUpDead a dull boy. all work and no empire gonk makes WokeUpDead a dull boy.

all work and no empire gonk makes WokeUpDead a dull boy. all work and no empire gonk makes WokeUpDead a dull boy.

all work and no empire gonk makes WokeUpDead a dull boy. all work and no empire gonk makes WokeUpDead a dull boy.

:(
*sniff* Gonk, gonk.

This might have use on the earlier few turns, you can stack shields on gonk. Then after a few turns of combat, run away and regen.

Great... More run and regen strats...

:mellow:

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

I will be refilling my shields while PtL'ing.

Not sure you can do that, isn't PTL limited to actions in the action bar and EI is limited to actions from the upgrade card.

This might have use on the earlier few turns, you can stack shields on gonk. Then after a few turns of combat, run away and regen.

Great... More run and regen strats...

:mellow:

At least this one requires an action. It also benefits the Gonk'd ship because they aren't locked into green maneuvers, so long as they weren't stressed the turn before.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

I will be refilling my shields while PtL'ing.

Not sure you can do that, isn't PTL limited to actions in the action bar and EI is limited to actions from the upgrade card.

What's stopping me from Gonking first and Focusing second?

This might have use on the earlier few turns, you can stack shields on gonk. Then after a few turns of combat, run away and regen.

Yeah, I can see several situations where this would be handy:

- You've broken out of combat and have a few turns to get your shields restored.

- Your Firespray or Jumpmaster has a single damage card assigned. Restore a shield, and you're back above half health to keep your MOV intact.

- You have PTL or EI, so you can still perform other actions.

But Gonk is going to be fun.

gonk.png

That's your first action of the game sorted.

I don't think this will be spammed a lot during a typical match because you can only add one Shield at a time and it takes an Action to do so. So instead of taking Target Locks or Focuses, you would be adding a single Shield to the ship. Good, but not OP. If you use Experimental Interface, then you are self-inflicting Stress and that makes you VERY predictable.

I will be refilling my shields while PtL'ing.

Not sure you can do that, isn't PTL limited to actions in the action bar and EI is limited to actions from the upgrade card.

What's stopping me from Gonking first and Focusing second?

ALWAYS BE GONKING.

The only problem is, at 2 points it's not quite a "might a well use it" type upgrade. If it were 1 point then I could see it making it into nearly every list, because why not?

But at 2 points you actually are looking at giving something up for it, so you almost have to get a shield back to make it pay for itself.

I'm not saying it should be 1 point... I'm just saying at 2 points you have to actually think about putting it on a ship.

Mistakes? In an FFG preview article?

INCONCEIVABLE!

I'm beginning to think that mistakes in FFG preview articles have become like the big hat that Harry Dresden is pictured wearing on the cover of every Dresden Files novel.

unless using EI (ptl does NOT work), you gonk' 1 shield every 2 turns. it seems a lot fairer to me than a corran with R2 or R5. *hate that guy*

at the very least a lot less annoying. ;)