In a 100 point game, the best case for Boba Fett Crew really paying dividends is through an Advanced Homing Missile, probably against a shuttle. But even in that case, you HAVE to be exactly at Range 2, and your opponents is going to know that. If you aren't sneaking that damage in via an Adv Homing Missile, then you are likely going to have to bring down all the shields first and THEN deal damage cards. Very few ships will survive this. Typically, once you've brought down the shields on a ship and are dealing damage cards, the ship doesn't have long to live regardless.
In most cases you will prevent one round of the Emperor.... and I'm guessing that when you begin combat and it looks like that might happen... that players is USING the emperor's ability the first chance they get - so it might not prevent anything at all. I think 1 point really is the sweet spot here, though I COULD understand 2 points for the mental intimidation factor, but that will wear off eventually.