Omega Leader is HARD!!!

By Astel, in X-Wing Battle Reports

First I'm not sure if this goes here, but I think it does. If not, sorry, my bad.

Haha, like the title says, he/she is hard! I just played a game against OL and will I tell you, hardest Tie Fighter I ever had to kill. Usually I see a Tie and I'm like easy first kill or last. I'll start at the Beginning, so my opponent ran OL, Darth Vader and a Palp shuttle with the guy that can target lock anywhere and pass out target locks. I had Poe and Dash fly on the other side of the mat and somewhat had him come to me, with Poe and a little help from Dash, I had made quick work of Vader and Palp shuttle. While I had Poe and Dash split, Poe finished up the 2 while Dash tried going one-on-one with OL, I watched single handily as OL took out Dash with all the nice maneuvers that a Tie F/O can do (I love theirs dials) while Poe did nothing to this Tie with stealth device. OL was all over Dash, R1 to R3, it was amazing expect for the fact I lost Dash just to a Tie. Then for the next I want to say hour. I had my Poe dance around a corner and then the table trying to get rid of this lone Tie.

So Omega Leader with Coms Relay, Stealth Device and VI is pretty tough to defeat. I can't imagine him with Juke.

Having run him with Comm, Stealth and Juke at a tournament and winning I can safely say that he is a beast.

I run him without Stealth device. (obviously with Comms and Juke)

Cheap (for an ace) but deadly effective.

I ran him without Stealth, and even at 26 he was great. He's awesome because your opponent is presented only with bad options. Do you kill him early? If so, he's almost certainly not the most dangerous ship in your list, so going after him leaves something else to do a lot of damage in the mean time. Also, if you gun for OL at first, at least one of your ships is going to be doing poor damage because they can't modify. This is almost as bad as splitting fire. Instead, do you leave OL for later? If you do, your attempts to kill him will only get harder, because a bigger portion of your firepower will be reduced from his ability. He's pretty sweet. Even against something like 4 B-wings (which is probably his worst matchup), you can shift your Target Lock to whichever one has the best shot, and still get a lot of mileage out of him.

First time I faced an Omega Leader, was with Talonbane Cobra. I got into range one (Had engine upgrade so positioning was much easier), and rolled naturally 3 hits and 2 crits. Omega Leader rolled all blanks, and the evade token simply wasn't enough.

I know this isn't always going to be the case... however I no longer fear Omega Leader.

Edited by Crabbok

Yeah, this was my second game against OL and man, I'm glad I went for him last he just is one tough puppy to kill. I can see him trumping a lot high attackers when he had them target locked. Not scared of him, he is just tough.

I had a game where a stresshog almost single-handedly took OL down over a couple turns. Once it was stressed, it could not turn around quickly and could not move the target lock. Just attack it with ships other than the one it has locked.

Edited by chrisrivers

I haven't tried him with Stealth Device yet (that's next on the list), just with Juke and Comm Relay. In a one-on-one fight he'll beat nearly anything. In recent tournaments he's solo'd a 65 point Chiraneau (VI, Dauntless, Palp, Ysanne, Shield) that had 8 health left when the engagement started, and 54 point Chewbacca (Predator, C-3PO, Gunner, MF) also with at least 8 health. OL had 2 health left in both cases. Didn't take any damage. Not bad for a 26 point TIE Fighter.

The first player was especially unhappy at just how many of his upgrades/pilot ability were nullified.

I had a game where a stresshog almost single-handedly took OL down over a couple turns. Once it was stressed, it could not turn around quickly and could not move the target lock. Just attack it with ships other than the one it has locked.

This is a good reason to either include more dangerous ships than OL in a squad. He's got excellent defense for the points, so it's good if the opponent shoots at him if there's a stronger ship in play.

I had a game where a stresshog almost single-handedly took OL down over a couple turns. Once it was stressed, it could not turn around quickly and could not move the target lock. Just attack it with ships other than the one it has locked.

This is a good reason to either include more dangerous ships than OL in a squad. He's got excellent defense for the points, so it's good if the opponent shoots at him if there's a stronger ship in play.

He had Whisper, but he was just out of range at the time. The palpmobile was already dead.

Honestly leaving OL for last might be the last thing to do, then joust him tel you luck out. That's what I did, just need the damage output to do so. If you go for OL first you are just opening up your pilots to the heavy hitters.

I run him without Stealth device. (obviously with Comms and Juke)

Cheap (for an ace) but deadly effective.

Edited by 4fox100

That would be an interesting build. Just spam all the annoying Ties

I paired OL with HLC Outmaneuver Vessery and Palpmobile. Aces can't do crap against Vessery and OL if you can predict your opponent's movement well. Typical Corran and Poe builds are fairly easy to predict and block.

I came up against OL with Juke and Stealth in the final game of winter tournament on Sunday and he was the difference. He was with Carnor and a Kaggi with Palp.

If I had known how good he was beforehand I would have pointed all my guns at him straight away! I left him til last when Dash had 2/3 hull left and one rookie was left, not good.

That decision possibly cost me first place, lessons learnt!

Edited by BCooper85

I came up against OL with Juke and Stealth in the final game of winter tournament on Sunday and he was the difference. He was with Carnor and a Kaggi with Palp.

If I had known how good he was beforehand I would have pointed all my guns at him straight away! I left him til last when Dash had 2/3 hull left and one rookie was left, not good.

That decision possibly cost me first place, lessons learnt!

I'm glad you did leave him til last! ;) Going to try and write up a full day report of the event when I'm not feeling quite so ill.