Theories/Guesses on Next Expansions?

By FatherTurin, in Star Wars: Imperial Assault

Honestly I wouldn't be surprised if they do a large box focusing only on rebels stuff. It could give you all 5 heroes from rebels, 6 if you include chopper, as playable heroes for the campaign and take you some of the scenarios from the show. It could have kallus, the inquisitor, generic imperial agents, etc.

I really do wanna see kyle and Jan in the game though!

I find this very unlikely, if we can't play as Luke and Han in the campaign, why would we be able to play as Kanan and Hera?

That's the shortest post ever written!!! :lol:

k

New FFG record!!

Congratulations RougeLieutenant!! :D:) :rolleyes:

I'm confused as to where the basis for choosing a particular place for a set comes from.

When I look at the core game, we get Luke & Vader. Totally makes sense. Then we get Stormtroopers, Imp. Officers and again, total sense. Royal Guards and Imp. Droids and eWebs show up. These don't play significant roles in the movies but do exist. OK, then we get Nexu. Where the heck do these come from? Jyn Odan, Diala, Gideon, Mak and Fenn Signis Gaarkan are completely new to me. Where do they come from? Trandoshans as a unit?

In Return to Hoth: we get Snow troopers, Wampas that were in the movie. Then we get the tank? Never saw it in the movie. Ok, it might have been there, somewhere.

Twin Shadows: Tuskens and Heavy Stormtroopers are relevant. But the Heroes that come with it? Again where do they come from.

In the end, it is tough to peg what FFG is using for the criteria to make an entire expansion when they are popping in characters from sources that are outside of the movie experience. Please don't get me wrong, it is not an issue with me. It just makes it kind of hard to theorize what will be coming down the pike when they draw from various sources to fill out the next wave or expansion.

I was a little shocked when a core game had so many unrecognizable heroes. I would have expected the main characters from the movies and then built on to that. I understand the marketing ploy they are using, but if I wasn't such a miniature gamer fan that wanted a Star Wars theme, I think I may have passed on this game because of that. I want to play with the iconic characters first and fill in after that. It just my personal preference. All in all, I really like this game! I will continue to buy expansions and such. As for what I'd like to see next, that would be: old Obi Wan, Lando, Stormtroopers from Endore, Emperor Palpatine, Luke as a Jedi, Jawas, Leia in original costume, Jabba's scum pirates types. I would like a mix of indoor and outdoor tiles, too. Cloud City might be the best theme to accomplish it. Lando is a must.

Wow you are out of the loop.

@Lord Vapor

Nexu are from Episode II, and most of the heroes aren't from any source; they are made up exclusively for Imperial Assault.

@Lord Vapor

Nexu are from Episode II, and most of the heroes aren't from any source; they are made up exclusively for Imperial Assault.

That said I was just going through my Return to Hoth stuff and they have covered a massive amount of time in that campaign. For example, no spoilers, but they reference things that dont happen till end of the second, beginning of the third movie. Way broader than just Hoth, as I expected. As far as timetable, I would put them end of Empire, beginning of Shadows.

Edited by Sam Tomahawk

Honestly I wouldn't be surprised if they do a large box focusing only on rebels stuff. It could give you all 5 heroes from rebels, 6 if you include chopper, as playable heroes for the campaign and take you some of the scenarios from the show. It could have kallus, the inquisitor, generic imperial agents, etc.

I really do wanna see kyle and Jan in the game though!

I find this very unlikely, if we can't play as Luke and Han in the campaign, why would we be able to play as Kanan and Hera?

But they do have some cool options available for that box: AT-DP or ITT as a new Imperial massive, Fyrnock as a new critter for Scum, Rebel ship Crew I geuss?, lots of unique characters for all sides.

Lando, and Dash motha #@$%ing Rendar please. I think the next big campaign box or w/e might have a cloud city theme with lando being the big npc. Could be neat if him and lobot and some cloud city troopers were all purely nuetral like targeting computer.

I'm confused as to where the basis for choosing a particular place for a set comes from.

When I look at the core game, we get Luke & Vader. Totally makes sense. Then we get Stormtroopers, Imp. Officers and again, total sense. Royal Guards and Imp. Droids and eWebs show up. These don't play significant roles in the movies but do exist. OK, then we get Nexu. Where the heck do these come from? Jyn Odan, Diala, Gideon, Mak and Fenn Signis Gaarkan are completely new to me. Where do they come from? Trandoshans as a unit?

In Return to Hoth: we get Snow troopers, Wampas that were in the movie. Then we get the tank? Never saw it in the movie. Ok, it might have been there, somewhere.

Twin Shadows: Tuskens and Heavy Stormtroopers are relevant. But the Heroes that come with it? Again where do they come from.

In the end, it is tough to peg what FFG is using for the criteria to make an entire expansion when they are popping in characters from sources that are outside of the movie experience. Please don't get me wrong, it is not an issue with me. It just makes it kind of hard to theorize what will be coming down the pike when they draw from various sources to fill out the next wave or expansion.

I was a little shocked when a core game had so many unrecognizable heroes. I would have expected the main characters from the movies and then built on to that. I understand the marketing ploy they are using, but if I wasn't such a miniature gamer fan that wanted a Star Wars theme, I think I may have passed on this game because of that. I want to play with the iconic characters first and fill in after that. It just my personal preference. All in all, I really like this game! I will continue to buy expansions and such. As for what I'd like to see next, that would be: old Obi Wan, Lando, Stormtroopers from Endore, Emperor Palpatine, Luke as a Jedi, Jawas, Leia in original costume, Jabba's scum pirates types. I would like a mix of indoor and outdoor tiles, too. Cloud City might be the best theme to accomplish it. Lando is a must.

Wow you are out of the loop.

I'm confused as to where the basis for choosing a particular place for a set comes from.

When I look at the core game, we get Luke & Vader. Totally makes sense. Then we get Stormtroopers, Imp. Officers and again, total sense. Royal Guards and Imp. Droids and eWebs show up. These don't play significant roles in the movies but do exist. OK, then we get Nexu. Where the heck do these come from? Jyn Odan, Diala, Gideon, Mak and Fenn Signis Gaarkan are completely new to me. Where do they come from? Trandoshans as a unit?

In Return to Hoth: we get Snow troopers, Wampas that were in the movie. Then we get the tank? Never saw it in the movie. Ok, it might have been there, somewhere.

Twin Shadows: Tuskens and Heavy Stormtroopers are relevant. But the Heroes that come with it? Again where do they come from.

In the end, it is tough to peg what FFG is using for the criteria to make an entire expansion when they are popping in characters from sources that are outside of the movie experience. Please don't get me wrong, it is not an issue with me. It just makes it kind of hard to theorize what will be coming down the pike when they draw from various sources to fill out the next wave or expansion.

I was a little shocked when a core game had so many unrecognizable heroes. I would have expected the main characters from the movies and then built on to that. I understand the marketing ploy they are using, but if I wasn't such a miniature gamer fan that wanted a Star Wars theme, I think I may have passed on this game because of that. I want to play with the iconic characters first and fill in after that. It just my personal preference. All in all, I really like this game! I will continue to buy expansions and such. As for what I'd like to see next, that would be: old Obi Wan, Lando, Stormtroopers from Endore, Emperor Palpatine, Luke as a Jedi, Jawas, Leia in original costume, Jabba's scum pirates types. I would like a mix of indoor and outdoor tiles, too. Cloud City might be the best theme to accomplish it. Lando is a must.

Wow you are out of the loop.
Well, if they came from the prequels, I mind scrubbed that out of my grey matter.

As ForceSensitive stated, the "heroes" are completely made up by FFG.

I'm assuming it was done in this way so players could have a wider range of options in how to play their character in a more RPG type fashion. You get to experience being that no-name extra from the movie that fights alongside the characters we have all come to love.

Where we go from here will be interesting. I think Cloud City would make a good small box expansion and then the next big box could hit Tatooine/Jabba & Endor. I'm hesitant to see Rebels stuff before we finish out the OT but with it being the "new hotness", I could see it getting shoe horned into the schedule before we really finish out the OT settings.

Edited by FSD

Few things real quick. FFG does have this habit of sneaking preview images into releases. And this last wave has had several potential 'sneak peaks'. I see two images of Mara Jade, at least one of Lando, at least one of Lobot, and awesomely one of Dash standing outside the Outrider. I also see on a mission set the Endor wilderness as a location. And for X-wing/Armada they just released two playmats of Endor, and Bespin. Just saying

GHOST OBI-WAN!!

I think the next set will be Bespin as others have suggested. You have Ugnaughts that they can put into that set along with some sort of large mechanical machine they operate as the "mini boss"...see Super Star Wars: Empire Strikes Back for the SNES. They could also include swamp tiles for a Dagobah training side mission(s) thatll give increase attributes or skills as reward cards for example.

What I would like to see lastly are tiles for the inside of the Millenium Falcon. Like bandits/imperials try to take over the ship and you need to fight inside to take it back...

~D

What I would like to see lastly are tiles for the inside of the Millenium Falcon. Like bandits/imperials try to take over the ship and you need to fight inside to take it back...

This would be a good way to make a scenario involving X-wing. Have Boba Fett and IG-88 attacking and boarding the falcon in space, and then trying to capture Han and Chewie using Imperial assault.

If not, surely this could be done by someone here by using materials found online, such as this:

millennium-falcon-blueprints-3.jpg
You could have slightly curved 'cells' for the figures to stand in as they go around the curved corridors - the LOS rules would still hold up. Corridors would only need to be one cell wide - it's about the right size for a skirmish map, and has different locations for a wide range of mission objectives, such as the cockpit, engineering stations, gun turret access, engines and secret compartments.
Edited by D503

You could have slightly curved 'cells' for the figures to stand in as they go around the curved corridors - the LOS rules would still hold up. Corridors would only need to be one cell wide - it's about the right size for a skirmish map, and has different locations for a wide range of mission objectives, such as the cockpit, engineering stations, gun turret access, engines and secret compartments.

~D

If we're due a small box set, my bet would be on a Tatooine or Endor scenario set. There are plenty of jungle, desert, and Imperial tiles to make maps with, so the addition of a small box and tiles, would be easy to make a lot of possible scenarios and maps with.

That is a good point, Bespin might need a big box to get more tiles out for the style of city it is.

But wasn't Twin Suns already on Tatooine? And we seem a bit early for Endor in the story line.

So what small scenario could fall in between Hoth and Bespin in the time line of the movies? Degobah? Definitely a lot of jungle tiles existing already to make this doable with just a small box.

Then that sets up Bespin for a big box after, followed by Jabba as a small box then into Endor as a big box.

Puts us at 6 total, which is as much as Descent has right now.. and then we start moving into the new trilogy?

Edited by FrogTrigger

We have interiors, desert, forest, and snow tiles. While i would love a gozanti deckplan tileset (dreaming), i think we might see a volcanic tileset due out. We have TWO very important worlds that are volcanic - Mustafar and Sullust. Sullust had Nien Numb leading a rebel cell, and we need a kick ass Sullustan miniature for a player hero. Plus, it is featured in the battlefront game and the Twilight Company Novel. Mustafar is where jedi went to be tortured, so Diala would have a reason to go for a mission there, not to mention I'm sure manufacturing for the imperial war machine goes on on the world, so a rebel strike is a decent idea there.

Mustafar also was a seperatist world, so we could get B1 battle droids, magna-guard droids as miniatures. Imperials could get hazard troopers, or imperial engineers as support units. Throw in some rebel and imperial pilot units and I'd be ecstatic.

A sullustan hero, a human (grounded) pilot would be awesome.

If you change things up, we have imperial large vehicles, why not a rebel mission where the rebels get a vehicle as a reward? Something that the rebels can bring into a mission and a character can drive? I would love speeders, but they would be hard to incorporate into the game, Unless a special "chase scene" board was made - which could be fun in its own right.

TOTALLY OFF TOPIC, but Samophlange mentioned a chase scene board. Have any of you played the Temple Run board game with the flipping tiles? Reskin that bad boy with speeders and it would work perfectly. The game was fast and fun. Most games (like most speeder chases) are over in less than a minute.

https://boardgamegeek.com/boardgame/133637/temple-run-danger-chase

Imperial Scout Trooper (standard)

3 points

White die defense

Speed 4

1 green die for attack (hold out blaster)

3 health

May interact with vehicle tokens.

May reroll one die on Attacks on speeder attacks

Speeder bike (oval cardboard token). Miniature sold later maybe, designed in such a way that small figures (scout troopers, heroes) can plug into it.

Speed 10

Attack one green, one red.

Defense one white

Health 4

Qulaities:

Special rules:

A figure can interact with speeder token to mount it.

When mounted on a speeder token, the figure uses the speeders movement and attack values and may not use equipped weapon and gear cards, and may not interact with objects.

They must also follow special rules for movement: While on a speeder token, you must move forward in a straight line at least half your speed value. After moving half your value, you may may rotate the token either left or right and continue moving or slide the token over one space either to the left or right.

OR

The movement of a speeder required a perception test, where the accuracy rolled is the number of squares a speeder must move forward.

While on a speeder, if your token overlaps an obstacle, collides with a wall, or overlaps another model, roll two red dice. The speeder, figure riding, and any figure hit suffers this much damage.

If a speeder token is destroyed with a model on it, that model suffers one red die of damage, and recieves stunned token. Place the figure in an adjacent space to where the token, and remove the token from the board.

Now, by doing the above, the speeders are dangerous if you collide with anything, potential 3 red dice to the rider, but could be used on some current maps.

By making it a token, any hero and pilot figure type can use them, making new keywords useful. You can destroy the tokens, killing most scout troopers.

A pilot hero, like i proposed earlier, will get upgrades that enhance the tokens, like one that lets you use pistols brought into the mission while on speeder token.

If the accuracy for speed is used, an 4cp upgrade that lets you change any perception test die to that of another colour of your choice is great for the defeated pilot - change a red to blue, as well as the healthy one on a speeder. - dont want to hit something, change a blue to red.

Fantasy flight can sell speeder upgrade minis, which people will buy like crazy. Bringing speeders to a mission/skirmish for either side requires a point cost, and they are dangerous to use in tight quarters.

If some larger, open area tiles (or chase board are implemented) the speeders could be really fun as proposed, i think. And doable as well.

A speeder pilot hero brings some funky stuff to a game.

Upgrades such as a reroll on collision dice, increased health on speeder tokens, using equipped pistol upgrade, decrease speed before turning, etc, all make for a unique hero. Give some other benefit to the pilot.

Opens the way to swoop ganger enemies, for the scum side.

Gateway for new game fearures and models: imagine "epic" skirmish units like the desert skiffs that carry more than one unit, that you can leap between (may work better as a tile admittedly. Raiding an imperial speeder train would be an awesome mission!

That is a good point, Bespin might need a big box to get more tiles out for the style of city it is.

But wasn't Twin Suns already on Tatooine? And we seem a bit early for Endor in the story line.

So what small scenario could fall in between Hoth and Bespin in the time line of the movies? Degobah? Definitely a lot of jungle tiles existing already to make this doable with just a small box.

Then that sets up Bespin for a big box after, followed by Jabba as a small box then into Endor as a big box.

Puts us at 6 total, which is as much as Descent has right now.. and then we start moving into the new trilogy?

Why do people act like the EU doesn't exist?

Because the term EU, or Expanded Universe, is no longer in play as it were. The old EU fiction has been redubbed "legends" and is a state of "it didnt really happen unless we (Disney/Lucasfilm) say it did. However, if there is something we like then, 'yoink'."

The old EU, as proven by Lucas, had no bearing to the stories that happened on film. It existed in different stated of "did this really happen?" Wheras any fiction, television, comic, movie novel or what have you, is something that is confirmes to have actually happened in universe, and ia supposedly going to be consistent from one publication to another. Instead of the old legends, retconning other sources. While some retconning is happening as they draw from legends to flesh out the universe, going forward it is supposed to all fit together seamlessly.

So are people just ignoring the EU stuff already in the game then?

Can also do Star Wars: Rebel Assault...where we get to play Imperial heroes against Luke, Han, Chewie, and Leia and have Vader and Boba Fett as allies!! LoL

I really want some Imperial Operatives (snipers) too...

~D

The old EU, as proven by Lucas, had no bearing to the stories that happened on film.

That's not really true. Where do you think Coruscant came from? The prequels are littered with EU references, proving the exact opposite. Lucas loved his fans, even if he didn't entirely understand their enthusiasm. And for an even deeper insult, Lucas's own non-film projects got labeled "EU" and tossed out with everything else and Lucas himself was dismissed. Sorry, old man, we own your baby now.

The old EU, as proven by Lucas, had no bearing to the stories that happened on film.

That's not really true. Where do you think Coruscant came from? The prequels are littered with EU references, proving the exact opposite. Lucas loved his fans, even if he didn't entirely understand their enthusiasm. And for an even deeper insult, Lucas's own non-film projects got labeled "EU" and tossed out with everything else and Lucas himself was dismissed. Sorry, old man, we own your baby now.

Exactly, Coruscant didn't even have a name besides 'Imperial Capital' until the Thrawn Trilogy.

But go ahead and continue to put on your tin foil hats, cover your ears, scream 'lalalalalala' and pretend the EU never existed guys.

The old EU, as proven by Lucas, had no bearing to the stories that happened on film.

That's not really true. Where do you think Coruscant came from? The prequels are littered with EU references, proving the exact opposite. Lucas loved his fans, even if he didn't entirely understand their enthusiasm. And for an even deeper insult, Lucas's own non-film projects got labeled "EU" and tossed out with everything else and Lucas himself was dismissed. Sorry, old man, we own your baby now.

Exactly, Coruscant didn't even have a name besides 'Imperial Capital' until the Thrawn Trilogy.

But go ahead and continue to put on your tin foil hats, cover your ears, scream 'lalalalalala' and pretend the EU never existed guys.

Trivia, but the imperial capital originally had the working name of "Had Abbadon". The name was never used in any media or movie, and Lucas, knowing the EU was a veritable gold mine of awesome, adopted Coruscant from Zhan's novel.