Anyone run tarkin raider bomber fleet yet? A squadron activated by tarkin for each ship. Or a navigate token to sprint all the raiders into short range at once.
Sounds horrendous.
Anyone run tarkin raider bomber fleet yet? A squadron activated by tarkin for each ship. Or a navigate token to sprint all the raiders into short range at once.
Sounds horrendous.
Read the following in a Yoda voice:
Bad all Raiders are, when poorly flown and used.
Good all Raiders are, when used and flown properly.
Judge me by my size you don't.
But of the Raider you do.
Feel the force flow through you.
Bind and connect you it will; to the dice, the battlemat, the tokens and your ships and squadrons.
Let it guide and be guided by you, and it will be your strongest ally, in your darkest hour in Armada.
![]()
And this goes for all the ships and squadrons in Armada ![]()
What about advanced projectors on a corvette? Anyone ever done that just for demolisher insurance?
Read the following in a Yoda voice:
Bad all Raiders are, when poorly flown and used.
Good all Raiders are, when used and flown properly.
Judge me by my size you don't.
But of the Raider you do.
Feel the force flow through you.
Bind and connect you it will; to the dice, the battlemat, the tokens and your ships and squadrons.
Let it guide and be guided by you, and it will be you strongest ally, in your darkest hour in Armada
So you are saying that we should let the force lead us, and also be leading the force at the same time? Making sense this isn't.
A case of the blind leading the blind this sounds like!
Edited by ViperousWhat about advanced projectors on a corvette? Anyone ever done that just for demolisher insurance?
I thought about it for long range CR90As, but the single redirect is easily blockable by the odd accuracy :/
Read the following in a Yoda voice:
Bad all Raiders are, when poorly flown and used.
Good all Raiders are, when used and flown properly.
Judge me by my size you don't.
But of the Raider you do.
Feel the force flow through you.
Bind and connect you it will; to the dice, the battlemat, the tokens and your ships and squadrons.
Let it guide and be guided by you, and it will be you strongest ally, in your darkest hour in Armada
So you are saying that we should let the force lead us, and also be leading the force at the same time? Making sense this isn't.
A case of the blind leading the blind this sounds like!
See? Not ready he is, impatient! Like his father. ![]()
See? Not ready he is, impatient! Like his father.
Oh, come on! How can you know my father? You don't even know who I am. Oh, I don't even know what I'm doing here! ![]()
![]()
![]()
So you are saying that we should let the force lead us, and also be leading the force at the same time? Making sense this isn't.
A case of the blind leading the blind this sounds like!
Hmm...
Much doubt and fear I sense in this one.
Hmm...
One may let it guide ones action, but in control one must be of it.
Or it fully control you.
And consume it will, as it did Vader...
Hmmm..
Edited by Kiwi RatYou know, I'd say all this nonsense with nerds badly quoting force nonsense detracts from the thread but at this point it's largely been "Norsehound believes the Raider is the worst thing since (insert terrible thing here), everyone else tries to talk him off the ledge" for a few pages now and was getting dull.
You know, I'd say all this nonsense with nerds badly quoting force nonsense detracts from the thread but at this point it's largely been "Norsehound believes the Raider is the worst thing since (Jar Jar), everyone else tries to talk him off the ledge" for a few pages now and was getting dull.
Lol, well, I look forward to the day when I see the Raider flown by me or others well enough to believe you guys. Maybe I'll give that close escort thing a try and report back on how well it really went. Still don't think it'll go well, but I'll try to keep an open mind going forward.
In the meantime I think Lancezh's original points stand.
Lol, well, I look forward to the day when I see the Raider flown by me or others well enough to believe you guys. Maybe I'll give that close escort thing a try and report back on how well it really went. Still don't think it'll go well, but I'll try to keep an open mind going forward.
In the meantime I think Lancezh's original points stand.
Yeah, fly it casual and place it where it's going to disrupt the enemy rather than being the first in the fray. It's going to work out just fine ![]()
What about advanced projectors on a corvette? Anyone ever done that just for demolisher insurance?
I thought about it for long range CR90As, but the single redirect is easily blockable by the odd accuracy :/
You mean the Accuracy that doesnt exist on the many black dice that the gladiator has ?
Advanced Projectors is a great upgrade for the CR90 (less in Wave 2 than it was in 1, due to the Xi7 errata) it lets you simply survive on medium range (if there's no Xi7) if it's important that you have as many operating defense tokens as possible and even more if you have mon mothma on board which makes it harder to prioritize for the attacker. And it DEFINITELY let's you survive a full broadside with a screed Gladiator. I put it at least on the CR90b that carries the admiral.
Edited by Lancezh
Lol, well, I look forward to the day when I see the Raider flown by me or others well enough to believe you guys. Maybe I'll give that close escort thing a try and report back on how well it really went. Still don't think it'll go well, but I'll try to keep an open mind going forward.
In the meantime I think Lancezh's original points stand.
Yeah, fly it casual and place it where it's going to disrupt the enemy rather than being the first in the fray. It's going to work out just fine
Yeah it's so simple, i mean it worked once for you didn't it. Please share some battlereports in the future, best with pictures.
Edited by Lancezh
Yeah it's so simple, i mean it worked once for you didn't it. Please share some battlereports in the future, best with pictures.
I wouldn't mind sharing battle report with pictures, but I'm not sure you would even believe they are authentic, or would comment on the poor deployment of my opponents
It might be additional data for people interested in others' experiences however ![]()
Speaking of which, where are your own battle reports ? So players who manage to get satisfactory performance of the Raiders can point out what you could have done differently ? ![]()
If you want to partake in a Vassal game, though, I'll be more than glad !
Regarding the AP on a CR90 in defense from Demolisher : I actually have missed hat last part of the post so good catch. Never have used it against Demo (always played to outrange it factoring in whether it has Engine Techs or not, then burning away the turn before he gets the jump). I guess specifically against Demolisher (let's take the scenario with ACM) it could theoretically work, but only in the case where the Rebel player has the initiative.
The CR90 at full shields can spread 7 damage. Considering the average black dice roll of a Demo broadside is 4 damage (let's up that to 5 with Screed, and thus triggering ACMs), the adjacent hull zones will take 1 damage each due to the missiles, then the Corvette can spread the remaining 5.
But, if the Rebel player hasn't got the initiative, the Demo will still make short work of it next turn (because no shields, no evade at close range and activating first).
I still prefer doing my darnedest to outrange it and move away from its arc, even if I lose a turn, it's much less situational.
Advanced Projectors is still a good upgrade though even though ECM have taken the spotlight since the errata (the fact that you can redirect to a non adjacent hull zone, even if it's only 1 damage with the XI7 is still interesting), because it makes it easier to control which zones the damage is going to). I just prefer it on ships that have 2 Redirect tokens, and I'm not a massive fan of taking upgrades just to counter a single situation but that's just me.
Edited by MoffZenLol, well, I look forward to the day when I see the Raider flown by me or others well enough to believe you guys. Maybe I'll give that close escort thing a try and report back on how well it really went. Still don't think it'll go well, but I'll try to keep an open mind going forward.
In the meantime I think Lancezh's original points stand.
This just in, clontroper5's fleet composed primarily of Raiders (4 of the 5 ships) just won the international Vassal online tournament, casually sweeping aside all opposition to such a extent that people are now concerned that the fleet is invincible (and are probably overreacting, to be fair).
Norsehound and Lancezh demanded objective proof earlier and now we have it, giving this thread some closure. Raiders can be included in a competitive fleet (and not just included, but be the backbone of a competitive fleet) and can be run well. The helpful part of me wishes to present this as food for thought to those who were otherwise doubtful. The snarky part of me would just like to get in a parting "told you so" as we put the final nail in the coffin of this thread.
That's all well and good, but clearly nobody else in the tournament was as skilled as Clon, so it doesn't count.
Also, I lol'd just now with this thread and that one side-by-side at the top of the forum.
That's all well and good, but clearly nobody else in the tournament was as skilled as Clon, so it doesn't count.
Also, I lol'd just now with this thread and that one side-by-side at the top of the forum.
Haha, you anticipated the response I'm expecting should there be blowback, which is the "no True Scotsman" argument...

Well, I mean, it's the same rebuttal that's been given to every other example in this thread of Raiders doing well, sooo..
@Ardaedhel, that struck me as funny, too. But such is life on the forums.
@Snip. I shall file that fallacy away for future reference. ![]()
I am actually open to the idea of Raiders performing well, it's just my personal experience keeps suggesting otherwise. If we didn't have a tournament in two weeks (I only get one day of practice in between) I would like to try the advocate's strategy by using a single late-deploy Raider as a blocker to see how well it performs. From there I'd try to move up to get all three working.
Again I'd like to know how Clon dealt with any lists taking intel officers or accuracy.
I am actually open to the idea of Raiders performing well, it's just my personal experience keeps suggesting otherwise. If we didn't have a tournament in two weeks (I only get one day of practice in between) I would like to try the advocate's strategy by using a single late-deploy Raider as a blocker to see how well it performs. From there I'd try to move up to get all three working.
Again I'd like to know how Clon dealt with any lists taking intel officers or accuracy.
He shot them before they shot him. At which point, Gladiator was completely expendable if it had to be...
Once that was done, it didn't really matter, for the most part.
It goes in, punches above its weight class - often netting a huge bonus - and if it lived to do it again, great!
Again I'd like to know how Clon dealt with any lists taking intel officers or accuracy.
I am actually open to the idea of Raiders performing well, it's just my personal experience keeps suggesting otherwise. If we didn't have a tournament in two weeks (I only get one day of practice in between) I would like to try the advocate's strategy by using a single late-deploy Raider as a blocker to see how well it performs. From there I'd try to move up to get all three working.
Again I'd like to know how Clon dealt with any lists taking intel officers or accuracy.
He shot them before they shot him. At which point, Gladiator was completely expendable if it had to be...
Once that was done, it didn't really matter, for the most part.
It goes in, punches above its weight class - often netting a huge bonus - and if it lived to do it again, great!
This. He timed his activations so that you never got a shot off. Intel Officer and accuracy don't matter if you don't have a target in range. His formation might actually be the best part of the build. He used a staggered formation, so that he could activate the Raiders in the back without having to jump into range until after you've activated all of your ships (assuming you only have three ships). Everything started at speed 2 and banked a nav token on the first turn. The burst from speed 2 to speed 4, when timed as well as he did, allowed him to jump immediately into short range. Demolisher is a huge part of the list, but he can kill without it. Mad did well mitigating the Demolisher last night, basically trading "just" his VSD for Demolisher, only to have the four Raiders swarm his ISD.
I'm committed to making squads work against this list, so we'll see how Rieekan works for me.
Edited by TruthinessThe Raider, is just that a small, fast ship meant to hit and run, preferably along with TIE Bombers. Use it to kick a capital ship in the butt, especially when the TIE Bombers drop the shields...........then run like hell, preferably to a real nice big buddy. If you try to engage a big target from the front or side you become an expanding sphere of hot gas. So get three or four together along with a nice big group of TIE bombers and become a pack of piranha. If a capital ship is damaged then pounce on it, or attack from the rear.