This idea of a reliably non-lethal way to shoot someone is nothing more than nonsense perpetuated by pop mythology, Hollywood, and RPGs.
Well, thank goodness we're playing a hard, reality based combat simulation game.
. . . . oh, wait.
Actually if you don't take it in the brain bucket, and make it to a hospital with a heartbeat, statistically you've got a 96% chance of survival.
On the other hand, you can bleed out in mere moments, and not have a heartbeat before anyone even thinks to check. It's not reliable.
Which is why people with a whit of sense don't shoot things that they don't intended to kill or break.
You do in fact need medical intervention quickly, but it doesn't take much to delay the Reaper. Very hard to just switch someone off, gotta hit em more or less center of the face. A round goes through there, that's a light switch.