Non-lethal options?

By Tiltowait, in Star Wars: Edge of the Empire RPG

Thanks for the input! :)

So...do I need those supplements? (Far Horizons and Enter the Unknown) or is core/FaD good enuff?

I don't have th books yet so I do not know the sources if they weren't mentioned they are all in core correct?

I'm on a bit of a budget so I'd like to keep the $$$ minimal :)

There is a consolidation document floating around with all the gear listed on it.

The Warden tree from 'Keeping the Peace' has the Precision Strike ability for only 10 XP, and it's not a force talent, so anyone can purchase and use the ability.

- Precision Strike:
"When the character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, he may suffer 1 strain to change the result to any Easy Critical Injury result." (And there are some good ones, like Staggering your target, or flipping Dark Side Destiny points).
"Additionally, whenever the character defeats a minion or rival NPC, he may always choose to do so by nonlethal means, even if the environment or exceptional circumstances would normally make that very difficult or impossible."

The Warden tree from 'Keeping the Peace' has the Precision Strike ability for only 10 XP, and it's not a force talent, so anyone can purchase and use the ability.

- Precision Strike:

"When the character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, he may suffer 1 strain to change the result to any Easy Critical Injury result." (And there are some good ones, like Staggering your target, or flipping Dark Side Destiny points).

"Additionally, whenever the character defeats a minion or rival NPC, he may always choose to do so by nonlethal means, even if the environment or exceptional circumstances would normally make that very difficult or impossible."

I didn't know that. Good reference!