I have just finished another Twin Shadows campaign. it is a good length for a couple of weekends. my gaming group really enjoyed it.
Heroes.
Saska Teft
Garkaan Wookieson
Gideon Argus
Fenn Signis
Imperial - Inspiring leadership.
the heroes won all the missions, but every game was a nail biter, down to the last round or health point. I was playing imperial. inspiring leadership was ok. I bought optimal tactics late on, i wish i had got it earlier. it helps with damage output and re-rolls.on the last mission i had the 'as you wish' agenda. (add Darth Vader deployment card to your hand.) the heroes were overwhelmed with vader, Boba fett and Kayn Somos on the board.
the rebels kept taunting me with the New Zealand Accent of Boba Fett, when i was doing my best Jason Wingreen impression. the last mission ended with the rebels on 2 health points left. Gideons Rallying shout was always the same throughout the Campaign 'Suck it up."
the Inspiring leadership attachments worked well, when i stuck them on officers and leaders, and Vader went nuts with attacks, it was a good way to force heroes to eliminate low cost officers and then i could flank with Fett or other Villains.
Overall a great campaign and i set up the return to Hoth in the flavour text of the last mission, so they are all pretty excited to start. I had such a good time i drew a picture of the team. see if you can decipher what equipment they had.
