Welcome to Onderon OOC thread.

By TheCosmicHospitaller, in Star Wars: Age of Rebellion RPG

Nevermind.

Edited by SHADOWGUARD CHAMPION

Perhaps we should try to stick up the Imperials coming? Capturing them could give us intel, and shooting at this point might bring a horde of troops down on us.

Should we roll for the Destiny Pool now?

Edited by Kymrel

Couple of quick questions; can we get a fix on how many imperials? are the AT-ST's being manned? And is there a visible route from the garage to what would appear to be the offices/barracks/communications terminals?

I really, really hope the AT-STs are not manned. Or this'll be the shortest offensive of all time...

Yes Kymrel, please roll for Destiny, There are 8 imperials, The AT-STs are not manned. and there is a giant wall going along the back and sides of the garage. I'll put a map up later.

Edited by SHADOWGUARD CHAMPION

Rolling a Force Dice for the Destiny Pool:

Destiny Pool roll: 1eF 1 Dark Side
f-ds.png

It's a bad day:: 1eF 2 Dark Side

f-ds-ds.png

There are 8 imperials.

With 8 men a poorly armed band of rebels will have little chance of intimidating them into surrendering...

How auspicious...

Destiny Pool Roll: 1eF 1 Dark Side

f-ds.png

EDIT: Do I need to roll Stealth to hide now, or when the Imperials enter the garage?

Edited by ImperialSpy

How auspicious...

Destiny Pool Roll: 1eF 1 Dark Side

f-ds.png

EDIT: Do I need to roll Stealth to hide now, or when the Imperials enter the garage?

now, please easy difficulty. on success add boost die to your first attack.

Anybody hiding can get a boost die from Barada's advantages on his stealth roll:

Stealth roll: 4eA+1eD 2 successes, 3 advantage
a-a.pnga-s-a.pnga-s-a.pnga-a.pngd-th.png
I've edited the IC post to include the roll, to keep things in one place.

1eF: 1 Dark Side [1eF=DS]
f-ds.png

not helpful

Tinker, was that an approved roll? Regardless, it looks like you forgot to roll difficulty.

I don't know where my post went but I'll try again:

I think my "assist" was only a maneuver, so can I still do something? If so:

I spend 2 Strain on another maneuver and move away from those who are hiding. I yell "There goes the Cannok!" (attempted Deception, I kick something in that direction to make it look like an animal is running) Let me know if I can do that.

If not, I'm standing like a tool with a tool in my hand...

Edited by whafrog

If not, I'm standing like a tool with a tool in my hand...

Would that be right next to the wooly tool?

lol

I don't know where my post went but I'll try again:

I think my "assist" was only a maneuver, so can I still do something? If so:

I spend 2 Strain on another maneuver and move away from those who are hiding. I yell "There goes the Cannok!" (attempted Deception, I kick something in that direction to make it look like an animal is running) Let me know if I can do that.

You may do that easy difficulty and 2 boost die one due to their confusion, and another due to your clever word use.

Mek-Nik rolls under the shuttle and opens the access panel for the main power bus.

roll link

a-s.pnga-a.pngp-s-s.pngp-s-s.png

5 success to disable the shuttle - 1 advantage to regain strain.

where is the shuttle? You aren't in the shuttle bay, you're in the garage.

My bad, misread that as the shuttle also being in the garage.

Are the AT-ST's pointing into the garage or are they backed in and ready to leave? - Most importantly, where are the weapons pointed?

Hmm, that went well:

There goes the Cannok!: 2eP+1eA+2eB+1eD 5 successes, 3 advantage

p-s-s.pngp-s-a.pnga-a.pngb-s-a.pngb-s-a.pngd-th.png
I use 1A to pass a boost to the next person, and 2A to pass a boost to the person after that.
Edited by whafrog

My bad, misread that as the shuttle also being in the garage.

The shuttle's on a landing pad elsewhere...if it's even there right now. Maybe I should have said, but I have read the module (over a year ago), but I'm assuming it will be tailored beyond recognition :)

My bad, misread that as the shuttle also being in the garage.

The shuttle's on a landing pad elsewhere...if it's even there right now. Maybe I should have said, but I have read the module (over a year ago), but I'm assuming it will be tailored beyond recognition :)

Oh, believe me it will.

and here is the map I promised, well the link to it anyways:

https://duckduckgo.com/?q=star+wars+age+of+rebellion+beginner+game+map&t=raspberrypi&iax=1&ia=images&iai=http%3A%2F%2Fwww.fantasyflightgames.com%2Fffg_content%2FStarWarsRPG%2Fage-of-rebellion%2Fbeginner%2520game%2Fvirtual%2520tour%2FSWA01-map-whisperbase.jpg

You are where the speeder bikes are, and let me just say prepare for a suprise when you reach the landing bay.

Edited by SHADOWGUARD CHAMPION

The garage is at the bottom of the map. Did the troopers come in the left or right doors? I'll be as far from my companions as possible.

Right door.