Welcome to Onderon OOC thread.

By TheCosmicHospitaller, in Star Wars: Age of Rebellion RPG

Current users playing:
Richardbuxton as Tush Wookie Tactician
tinkerghost as Mek'nik Duros Artistian
Kymeral as Barada Klatoonian Sharpshooter
No: 12 as Droonasha Wookiee Commando
Imperial spy as Kavar Dann Human Pathfinder


Notes: you guys will all need to take Duty,

Also please tell me how much duty you expended during CharGen.
Force users should keep mortality as well.

Current duty: 10

Contribution rank:0

Destiny Pool: 5 Light 2 Dark;

Edited by SHADOWGUARD CHAMPION

Oh yeah please post your characters bellow.

I'll be playing Tush, a Wookiee Tactician. He is a born leader, both inspiring and creative on the battlefield, who leads through example rather than fear. He has been through the Rebellions rudimentary commander college, learning the basics of Warfare, and although he has learnt a lot he lacks any innate discipline. This has led to a somewhat unpredictable nature, and a tendency to stray away from the operation planing...

http://swsheets.com/c/re9iscxdc-grrwuushtusheos

I'm going to play Kavar Dann, a native Onderonian who has spent most of his life in the wilds of his homeworld. After seeing what the Empire was doing to his world, he tracked down those he felt were fighting the Empire and offered his aid. He's a recent addition to the Rebellion, and wants to see them prove themselves as well as prove himself to them. At the same time, he wants to expand what he sees as nature's gift to him (his latent Force powers) and train his pet into a hunting companion.

http://swsheets.com/c/cyljxhdpm-kavar-dann

Edited by ImperialSpy

With your approval, I would like to do an Sentinel Artisan. If not I will probably run a Technician mechanic.

Either way I'll cover astrogation, mechanics, and computers.

With your approval, I would like to do an Sentinel Artisan. If not I will probably run a Technician mechanic.

Either way I'll cover astrogation, mechanics, and computers.

Note: If anyone else plays a force user you may only get max of 1 Force power at CharGen.

With your approval, I would like to do an Sentinel Artisan. If not I will probably run a Technician mechanic.

Either way I'll cover astrogation, mechanics, and computers.

Accepted

Note: If anyone else plays a force user you may only get max of 1 Force power at CharGen.

Starting with 0xp gained, 1 is about all I can afford to buy anyway.

I put it there just in case anyone goes full blown force power. In my games Mystics seem to be that way. So I put It there to stop that.

Edited by SHADOWGUARD CHAMPION

With two force-sensitives so far I'll go for something different. A sharpshooter with a hunter-theme perhaps. Looks like the group could use a dedicated shooter...

A force sensitive can be played. Does anyone want knight level?

If you feel that would be a little too much (and I would tend to agree), perhaps you could go part of the way there, so that there is some character development possible beyond stats and a couple of basic talents? Perhaps consider a third of the way to knight level? 50xp and 3000 credits? Up to you, of course, just thought I'd make a suggestion.

I'll go with a Soldier - Sharpshooter. Species, background and personality still brewing in my head. I'll get a sheet up later today.

I'm not familiar with the module, will the game start on Onderon?

From the little bit I know it's entirely based on Onderon. Something about infiltration of an Imperial base

Thinking a Verpine Commando may be fun. Will get the details together today. I'm easy on extra XP, whatever the GM wants to go with works for me.

And thanks to shadowguard for putting this together!

No Duty left. Character creation done, backstory to finish. I'll do it tomorrow (it's 11pm here!)

My Klatooinian Soldier (Sharpshooter) is coming together nicely. I'll have him done in a few hours, but the rough character without any background etc. is here. The focus is shooting stuff (duh), sneaking up on stuff and wilderness survival.

I will need to reduce duty by 10 to get some of the equipment needed. Just a basic padded armor, a blaster carbine and a sidearm (blaster pistol) are 1750 credits!

Is anybody with any intellect to speak of taking a rank in Medicine? Will it help if I ask nicely? Please? Pretty please?

Edited by Kymrel

A force sensitive can be played. Does anyone want knight level?

If you feel that would be a little too much (and I would tend to agree), perhaps you could go part of the way there, so that there is some character development possible beyond stats and a couple of basic talents? Perhaps consider a third of the way to knight level? 50xp and 3000 credits?

I'll spring for 30 Xp that is considered after CharGen.

Super! It gives a little leeway, but won't make the characters much more powerful.

No problem, although there will be a little beefing of the bad guys to compensate. And for all the force users, still max of 1 Force power.(sometimes,super power,)

Edited by SHADOWGUARD CHAMPION

Ooh actually, RichardBuxton, how would you feel about having another Wookiee on the team? A soldier who has served under you for a few years, a good man(carpet) but all too prone to the Wookiee lack of discipline...

Droonasha, Wookiee Commando. Slightly prone to losing his temper and drinking. Occasionally both... It's a tough time for Wookiees.

I get the feeling Barada needs to be fluent in roar-speak...

I get the feeling Barada needs to be fluent in roar-speak...

That he might. ;)

I feel that there is a severe lack of technical/social know-how on our team. I may rethink my concept if it looks like we're too militant-focused.

I belive tinkerghost is playing a sentinal artistian. and whafrog said he might play a tech or face character.

Edited by SHADOWGUARD CHAMPION

I feel that there is a severe lack of technical/social know-how on our team. I may rethink my concept if it looks like we're too militant-focused.

I've lost track: do you still have an opening? Happy to play a tech/face.

Whafrog to the rescue. I had also made a similar offer.

Oh okay. Then I should also note that I had Kavar spend his Duty for benefits. I also found it fitting since hes relatively new to the Rebellion anyway (the sheet generator doesn't give a Duty section to FaD characters, so I put it in the "notes" section at the bottom).

Barada is also new to the Rebellion, and really needed the credits for some equipment.

The character is now ready. I might make small alterations until the GM has approved the character...