So I've been kicking around the idea of a campaign system. I know we have Star Wars Rebellion, which does look like a great game, but isn't a campaign system for Armada. I know we have several ideas kicking around, but I figure I might throw my own ideas out there and see what happens. Map is currently being worked on.
- the order of battle play / resolution is determined by Campaign Point bidding wars. A player can bid points to have a battle they are involved with be determined first or last depending on their preferences.
- A minor power can join a battle in support of a Major faction. Players control units of their faction (you're going to have to work together to fight a battle well).
- Units in one fleet do not receive commander bonuses of another fleet.
- For the purpose of objective card verbage, both the Major power and the supporting power are considered to be one "player".
- Campaign Points are split evenly with the major faction taking any odd points remaining after an even split.
- Commander bonuses apply only to ships that belong to their fleet.
- Restrictions on point totals that participate in a fleet apply to all fleets under your control collectively. (even with 2 fleets, you can still only bring a maximum of 400 points to the board between those two fleets).