Attention acrylics makers: Red-only target locks with NUMBERS on them please

By DagobahDave, in X-Wing

Because one simple way to cut down on table clutter is to put your blue target lock token in your ID slot at all times, so you just have to place your red target lock token as needed.

But it would be so much simpler if we had red target lock tokens that had numbers on them, so we could use our ordinary numbered ship ID tokens without using any blue ones. Just a set of five red ones, please.

I'll buy a set if you do.

Edited by DagobahDave

the blue token is pretty important a whole lot of card abilities.

Just use two blue tokens for the front and back of your ships. Super hard to read otherwise.

the blue token is pretty important a whole lot of card abilities.

But there's no way currently to have a red target lock token without have a blue. Anytime that there is a matching red token, the blue one can be assumed. I've played against several people that do this with target licks and it has never been an issue.

Don't Weapons Engineer and Redline interfere with this? You'd have to purchase duplicates for just those guys, which would be a drag.

Still, overall it's a good idea. Whenever you play with or against a list that uses a lot of TLs, or heaven forbid have both lists on the board use a ton of them, things can get cluttered pretty rapidly.

The post-move token tracking is going to get really messy with a Thread Tracer carrier + TIE Swarm mirror match.

This has always been something that bothered me. Instead of expansions coming with lettered target locks, why didn't they came with one for each pilot with the name abbreviated or something? So much easier, and so much less clutter.

This has always been something that bothered me. Instead of expansions coming with lettered target locks, why didn't they came with one for each pilot with the name abbreviated or something? So much easier, and so much less clutter.

Because then multiple generics or unique pilots on both sides would be dropping down identical target locks.

This has always been something that bothered me. Instead of expansions coming with lettered target locks, why didn't they came with one for each pilot with the name abbreviated or something? So much easier, and so much less clutter.

Because then multiple generics or unique pilots on both sides would be dropping down identical target locks.

Fair enough. Then perhaps a mix between this and OPs idea?

The way you distinguish TLs for generics is the same way you distinguish multiples in your squad- with an ID token. Simply have TLs for the named pilots and identical TLs to the ID token numbers for the generics.

Edited by Kdubb

Don't Weapons Engineer and Redline interfere with this? You'd have to purchase duplicates for just those guys

Hear that, acrylics makers? :) How about a set of five reds numbered 1-5, and a separate set of blues numbered 1-5. Should make everybody happy.

Acrylics are already kind of a luxury, so if you're really into Weapons Engineers and Redlines, you might splurge on a second set of reds. But in a pinch, you can always use cardboard target locks in the normal way.

Use the Likto TLs, they are numbered!

I like some of the arguments here I have a laser but wanted to stay out of the token market.

My main reason for getting into tokens would be if I could offer something other do not curently.

There are enough interactions with blue tokens to fly around with one permanently stuck to you illogical.

Jendon passes his blue tokens, as does Targeting Officer, Wes destroys blue tokens, Weapons Engineer creates two tokens, one for eacht ship, Redline creates two tokens, both on the same ship.

It's not that hard to just keep a token next to your ship when there actually is a target lock active.

But maybe these guys may be interested in providing numbers instead of letters?

https://www.kickstarter.com/projects/732415737/metal-3d-star-wars-x-wing-tokens

Just use blue to mark ship bases and ship cards. Makes life easy.

There are enough interactions with blue tokens to fly around with one permanently stuck to you illogical.

Jendon passes his blue tokens, as does Targeting Officer, Wes destroys blue tokens, Weapons Engineer creates two tokens, one for each ship, Redline creates two tokens, both on the same ship.

It's not that hard to just keep a token next to your ship when there actually is a target lock active.

I don't have a problem with the way things are now, but I don't agree that the interactions with blue tokens are difficult to handle at all.

Jendon and the Targeting Coordinator can just as easily change the number on the red token to match whichever ship gets it. Wes can destroy red target lock tokens (because that is functionally identical to removing the matching blue token). Redline and the Weapons Engineer would need two tokens with the same number, which is exactly what EVERY target lock needs right now anyway.

The only real advantage to the blue tokens is that it allows you to see which ships are maintaining target locks, and that's only helpful when most ships AREN'T maintaining them (which is most of the time).

I don't think the change is necessary at all, but it's really no more inconvenient than keeping tokens on your cards instead of next to the ships.

Mark your ships with letters instead of numbers and the problem is solved ;)

I use these from Applied Perspective...They're smaller than the image here. Or is that not close enough?

IMG_7033_sm.jpg

I used to have a set of those. They're great, but they're too small and a little too plain. I want more options, something with more style.

the blue token is pretty important a whole lot of card abilities.

But there's no way currently to have a red target lock token without have a blue. Anytime that there is a matching red token, the blue one can be assumed. I've played against several people that do this with target licks and it has never been an issue.

I've played like this many times and it's so much easier. It eliminates the issue of when you move a ship or two and then notice a blue TL token sitting there and having to remember who it belonged to. Which does happen.