I have several things I want to accomplish in my first adventure and I'd like some suggestions on crafting it into actual encounters.
The players are all childhood friends. One is a wounded Human Medic who was discharged from Imperial Service for losing his leg. He has no love for the Empire. Another is a Mirialan Niman Disciple. She's the secret Daughter of Master Luminara. Her Clone Commander removed his bio-chip and smuggled her off world during Order 66. 5 Years ago he made contact with Master Shaak-Ti who trained her as a Jedi until Shaak-Ti's mysterious disappearance. Another is a Hutt Ace Pilot.He's the disowned son of Grakkis the Hutt. Finally, we have a Human Shien Expert. His mother was enslaved by Grakkus at a young age. At the age of 11, his friends all left Nar Shaddaa. Sis, his guardian arranged for his mother's freedom before joining the Rebellion. Her confidant betrayed as soon as she was off world. He took the credits and left.
It is now five years later and the friends have gathered for Sis' funeral. Her last mission to steal a Jedi Holocron with the coordinates to an asteroid filled with Khyber crystals from a private auction had been blown. A mole in the Rebellion had blown her cover but not before she made off with the Holocron. With the Hutts and the Empire on her tail she stashed the Holocron in a safe place and faked her death.
Anticipating the betrayal, she set up her last will an testament before the mission. Unable to trust her allies in the Rebellion, in order to complete the mission, Sis was forced to rely on her friends.
At the funeral the party will be approached by a droid with a clue to the location of the Holocron that only the party would know about and the papers for a YT-2400 left to them in her will.
I'm thinking I could create an escape scenario where the players would have to make their way to the ship while being pursued by gangsters and stormtroopers. After that I'm not sure what encounters to throw at them.