So, this cycle we got 4 "class-related" attachments.
We got this for Nobles:
An extremely decent attachment, if you'll ask me, especially due to the fact that it can be triggered by simply moving a resource to attached hero, not to mention a lot of Leadship heroes have a built-in resource generator.
Then, we got this one for Rangers:
Pretty good attachment in my opinion too. If you have nobody engaged with you, you can almost always send a guy with that attachment questing and name "enemy" to be prepared.
Then, we got this one for Warriors:
Not as good as two previous ones (almost nothing beats action advantage of heroes), but is decent for 1 cost, and as a Tactics guy you'll probably be constnantly engaging people, keeping that +1/+1 up, and if you got action advantage to go with that (like actual Captain of Gondor whos name I won't be mentioning here, lol) - even better!
...and then, we got this abomination:
What is this? No, seriously, what is this? It's an unique 1 cost attachment to a specific hero trait (there are currently only 2 eligible targets in the game, one of which is not even in Spirit) that requires that hero to quest (needs an expended action to work) to probably place 1 progress on a location that might come out, without even giving that hero a choice if he wants to or not! (flooded ford from nightmare anduin)
I don't know about you, but I crown this card both worst attachment and worst player card of the cycle.
This could have been so much better if it had a response to attached hero committing to the quest and placing 1 progress anywhere you want...
What's your thoughts on overall class attachments of the Ring-maker?