Z-95 Swarm

By Junjie2, in X-Wing Squad Lists

Has anyone tried a Z-95 swarm?

Airen Cracken (19)

  • Cluster Missiles (4)
  • Munitions Failsafe (1)

Total: 23 points

Lt Blount (17)

  • Ion Pulse Missiles (3)
  • Munitions Failsafe (1)

Total: 21 points

4 x Tala Squadron Pilot (13)

Total: 52 points

That leaves 3 extra points for an EPT on one or both named pilots. If I go Bandit Squadron Pilot then I'll have 7 left over points for EPTs. I took Ion Pulse Missiles on Blount to use his ability, at least I'll be able to "disable" one of my opponent's ships for 2 turns.

Munitions Failsafe does absolutely nothing on Lt. Blount.

I would give Blount xx23 s-thread tracers. You will move in formation, get focuses on your ships, fire with blount and aquire lock with all the ships. Also I would put VI on him.

Btw: does munition failsafe work on blount, since he always hits?

Munitions Failsafe does absolutely nothing on Lt. Blount.

Oops. Totally blanked on his ability when I picked it.

I would give Blount xx23 s-thread tracers. You will move in formation, get focuses on your ships, fire with blount and aquire lock with all the ships. Also I would put VI on him.

Btw: does munition failsafe work on blount, since he always hits?

Removed Failsafe. He always hits; he doesn't need it. I like the possibilities with thread tracers. Unfortunately they have yet to be released.

Deadeye on Blount. Predator on Cracken?

If you're expecting to see swarms against you as well i'd look at assault missiles on Blount. Guaranteed 1 damage on all ships within range 1. 6 ship swarm? that's 5 damage plus whatever the initial hit does. Leaves the Tie fighters one direct hit away from oblivion