A few of us are starting on a campaign that is going to be a blast. To start, we each have 500pts to put into our Main fleet which can be made up of any ship we want within our faction...I went with Rebels...why...cause I like them and been playing them for a while. But, I was kinda thinking on maybe doing my 500pt list based around Lando, Wedge like at the Battle of Endor, with maybe a CR90 and a Transport.
So far:
CR90-Fore: 2x Turbo lasers, Sensor Team, Gunnery Team, shield tech. AFT: WED-15 droid, Quad lasers, Engineering team
Lando: Nien Nunb, Gunner (Not sure on Elite Pilot Talent) - didn't take Falcon...if it's destroyed it's gone from the campaign.
Wedge: Integrated Astromech, R2 unit (Unsure of EPT)
Horton: R2, TLT
Dutch: R2, TLT
Gray Y Wing: R2, TLT
Red Squadron X Wing: R2, Integrated Astromech
Red Squadron X Wing: R2, Integrated Astromech
Red Squadron X Wing: R2, Integrated Astromech
Keyan B Wing: Stay On Target, Fire Control
Dagger Squadron: Fire Control
474 of 500pts.
Only issue with having more characters is if they're ship is destroyed, on a roll of the die, the pilot may not survive the battle and is lost in the campaign...as in can't use the pilot anymore. So if Wedge is lost, then an Evade die is rolled and if the roll is an Evade...he lives...escaping death to fight again. If no Evade is rolled, then he's toast.
So...some suggestions on the the fleet...what can I put onto Lando and Wedge for the Elite Pilot Talent.
Thanks,
Doug