The Shadows Mark OOC

By killakan, in Star Wars: Force and Destiny RPG

They look in great shape, but it takes you quite a while to climb up and down looking into each of the 4, I'm going to say you suffer 2 addition strain for that, so 3 strain total for the action as your constantly moving through he hanger to get between them.

Inside they look untouched, no one was in any of these when they crashed, so there is at least a clean space for you to sit for a bit.

I'll spend the advantage to send the next person a Boost.

sounds good to me.

Are you going to roll the crit on Larik or should I?

you can.

Yes, yes it could have... Very fitting though. lets just say if you want to exit this room next action its extra Strain as you recover from the fright of this happening right next to you:

And the lights come on. Only one setback to see anywhere now, and some doors may open.

Like I said, I COULD have rolled:

It could have been worse : 1d100-10 88

I'll get an IC up in a bit.

No stress, it's 10.30 and I'm going to bed :)

Kaigen does Naught want to do anything now before I narrate the Lights coming back on to emergency levels? or is she still recovering from the oxygen inhalation?

Then I think Lalam has time to do something before its everyone is up to the same point in time.

Naught's next move was probably going to be to check out the suspiciously clear area around the door. Are we talking like an abrupt line interrupting the carnage, or is it more like blood splatters but generally not close to it?

The second. there is blood etc, but no bodies within that area. its not a "perfect line", just an unusually clear area in a room of chaos.

A couple of checks could work:

A Knowledge check, Education (DDS)

A Perception check, (DCS)

Perhaps a Foresee check would work too, specifically with one of the strength upgrades to gain a "specific fact"

Ill flip a DP for this too

Naught doesn't have any of the strength upgrades on Foresee. I'll attempt the Education check. Naught's researcher talent will remove the setback, so with the DP flip, that should be DC.

Curious : 3eA+1eD+1eC 3 successes, 2 threat
Success, but I'm missing something important.

There is obvious blood splatter in the cleared area, but the bodies that would have been there are not any more... Make sure you take the Strain for the action, then Naught is caught off guard and unsure what to make of it so lets add a setback to her next check.

Edited by Richardbuxton

Naught called to the others, "This Gand suspects that some local creatures have taken up residence here. Scavengers, perhaps, given the abundance of carrion."

Queg: or, you know, the Galaxy's equivalent of a Tarrasque

So sonovabith and I waiting on whafrog to do something?

I think so, going to sleep now, but if he doesn't have a chance to reply today you guys can just move on a bit.

Edited by Richardbuxton

Since I thought I saw something move, I'll continue looking into the crater. I'm assuming now that the lights are on, the 2 setback from before are removed, and the third was a one-time, but keeping the upgrade for DC. So:

And there was light... : 1eP+2eA+1eB+1eC+1eD 2 successes, 2 threat, 1 Triumph

Hmmm, if there *is* something down there maybe I get to warn everybody and act first?

I spent the Threat to give them a free maneuver. Triumph is yours to use, I'm cool with a free action.

Hmm, if you're okay with it, I'll Quick Draw my blaster, Aim twice and try to help them think twice about bothering us, all while yelling a warning. What's the range and difficulty?

Range is Medium. Defence is 1. So DDS

Gah, having second thoughts about using the Triumph to ask Larik if he sees a first aid cabinet nearby...but I am playing a thug after all, so fire first and ask later!

Birdie bye bye : 1eP+2eA+2eB+2eD+1eS 0 successes, 1 advantage

Sheesh. This roller sure finds a lot of blanks. I pass a boost to the next person, maybe they're alerted by my ineffectual shooting.

Queg wanders over to see what the hubbub is about and if possible, fires his energy bow at the critters