The Shadows Mark OOC

By killakan, in Star Wars: Force and Destiny RPG

What, the full attack? Easy peasy.

IC post complete. He takes her lightsabers, blaster pistols, and cloak.

Well that went differently to the way I expected! Been a while since I have seen such epic rolling.

I'm glad it turned out this way rather than badly XD

Now I want to see what happens next lol

Lol Ok.

I'm winging it now. Through the control room window you can see people existing a heavily armoured transport, 2 vastly different officers and 8 Stormtroopers... The "Doc" greets them, they haven't obviously seen the flashes of light up here.

What does turning off the computers do?

What does turning off the computers do?

Not much, they are just scanning and monitoring consoles. This is basically a controll tower for the hanger

It may take a while, but she WILL return, too good of a character to not use again!

Doesn't turn off local comms?

No, it's just a terminal. You could access the communications servers through these terminals, or at leas possibly figure out where they are.

Don't have any ranks in Computers. Well. Queg doesn't want to risk alerting the Doc that he's escaped, so he can't contact his companions through the Comlink...hrm...

Let's search this level of the ISD a bit more and inspect the weapons while I do so

Ok. There are Hanger defence turrets, and a console marked "security" but it all spears offline at the moment. There are a couple of doors leading off into briefing rooms, and 1 locked door at the end of the hall. It seems this is a small sealed off area dedicated to the operation and maintenance of this hanger. The Turbo Lift would be the normal way of accessing deeper into the ship, or some other exit from the hanger itself.

Well, I still have those keys from the first Stormtrooper. I try them on the locked door

A loud Boop Boop Boop and a red light is all that happens. These keys are for something else.

Okay then. Turbolift up

Next floor up is barracks, above that the officers quarters for this part of the ship. Lift won't go any higher for some reason. (There's no power to those floors at the moment)

Let's steer clear of the barracks and quarters. Anything below the first level where I started?

1 floor. Storage area, basically warehouse space reaching out under the hanger. Not all the way. There are lots of services running through here too

crap...at this point, it looks like I'll need to fight my way out :/

Uhhh...I want to see if there's like a ladder leading up to the hangar in this storage level

There is actually. There is a large platform that can raise up through the floor for bigger ship parts, and besides that is a stepladder to a small floor hatch. It will be on one side of the hanger, near the back

Okay. Let's head for that, being cautious and stealthy

Have I had time to inspect the blaster pistols and Lightsabers yet?

Stealth will be a Hard check, upgraded once but with 2 boost for the low power and dark.

Perception to see what you may be hiding from. Hard as well, but with 2 setback for the dark.

Pistols will take an Average Ranged Light check to identify.

Lightsabers you don't have a clue, Daunting Knowledge Lore, 2 setback for the origin of these.