Boba + Kath instead of Boba + Bossk for Tourney?

By BadAsh1, in X-Wing Squad Lists

Has anyone found top-4 success in a store tournament with Boba/Kath instead of a Boba/Bossk build?

I know a lot of folks love Bossk, but I just can't get past having a blind rear 180 and only 1 agi. I played a Kath/Emon build last night for a specialty round (Master/Apprentice) and REALLY enjoyed the agility and flexibilty 2 Firesprays give.

I'm not really looking for theory, I'd like to hear from folks that have run it and had success.

My proposed build:

Boba Fett - VI, Tactician, Glitter, Engine

Kath - VI, K4, Glitter, Engine

Either put an Ion bomb on each (to stun some prey) for 100 points or just Proton Rockets on Boba to come in at 99 and make them take initiative when possible to give Boba the last maneuver.

If I kept Bossk, I have to hope I keep him at a distance but keep his rear clear. I just don't like the idea of that flying style. Hell, last night I banged into 4 different rocks dancing around against aces before I finally won with 1 hull to spare ;) I also thought about swapping out K4 for Outlaw Tech so Kath can fly at someone then flip around and use her rear aux for the extra dice with a focus, but that seemed kinda niche. Maybe I'm over-thinking all this...

Proton rockets are useless on a firespray. The ship already gets a 4 die primary attack at range 1. Why spend 3 points for the same?

I just can't get past having a blind rear 180

Well, there goes 73% of the ships in the game. I suppose it means you'll only ever have to buy eight though, which is nice I guess.

[Think Tactically]

99 points

PILOTS

Boba Fett (50)
Firespray-31 (39), Veteran Instincts (1), Ion Bombs (2), Tactician (2), Glitterstim (2), Engine Upgrade (4)

Kath Scarlet (49)
Firespray-31 (38), Predator (3), Tactician (2), Glitterstim (2), Engine Upgrade (4)

The point of the Tacticians is not to double stress someone (although it's certainly possible, and it really gives PtL users a tough time). The point of them is to control an enemy's movement so you know when you'll be able to bump their aces with PS7 Kath, and where you'll be able to find them in your rear arc after they're unable to K-Turn.

The 1pt bid helps Boba hunt aces like Poe (who will be hesitant to K-Turn or T-Roll, thanks to Tactician). The Ion Bomb at PS10 on Boba, when combined with the double tacticians, really sets up a no-fly zone for your opponent. The risk of getting hit with an Ion Bomb and a Tactician is very real and very threatening. Kath Scarlet will benefit more from Predator than from K4 Droid, as the Firespray really wants to have access to its full dial. In addition, she'll serve you better as a big base blocker against other aces than if you were to put VI on here and make an initiative bid only to be able to hunt Soontir, but not Poe or Vader.

Bring these ships in from different angles so your opponent can only point at one of them at a time, then have that ship activate Glitterstim and Evade for the initial joust to come out remarkably unharmed. Line up Kath booty shots whenever possible, obv. Good luck and happy flying.

[Think Tactically]

99 points

Also, if you're a real control freak, you can dump Kath down to a Mandalorian Mercenary, and use those three points to hook an Ion Canon up to the same ship. Essentially all this does is move the dangerous arc on that ship from the rear to the front, but the danger now is from the added control of Tactician + Ion Tokens, rather than from the extra attack die. Still, two odds at dealing a stress with Tactician, then dishing an Ion via the cannon might be just the thing you need to setup a fatal round for the likes of Poe, Vader or Corran. The front arc control from the Mandalorian combined with Boba's rear "Ion Bomb: No Fly Zone" can get pretty tricky.

[Think Tactically]

99 points

PILOTS

Boba Fett (50)

Firespray-31 (39), Veteran Instincts (1), Ion Bombs (2), Tactician (2), Glitterstim (2), Engine Upgrade (4)

Kath Scarlet (49)

Firespray-31 (38), Predator (3), Tactician (2), Glitterstim (2), Engine Upgrade (4)

The point of the Tacticians is not to double stress someone (although it's certainly possible, and it really gives PtL users a tough time). The point of them is to control an enemy's movement so you know when you'll be able to bump their aces with PS7 Kath, and where you'll be able to find them in your rear arc after they're unable to K-Turn.

The 1pt bid helps Boba hunt aces like Poe (who will be hesitant to K-Turn or T-Roll, thanks to Tactician). The Ion Bomb at PS10 on Boba, when combined with the double tacticians, really sets up a no-fly zone for your opponent. The risk of getting hit with an Ion Bomb and a Tactician is very real and very threatening. Kath Scarlet will benefit more from Predator than from K4 Droid, as the Firespray really wants to have access to its full dial. In addition, she'll serve you better as a big base blocker against other aces than if you were to put VI on here and make an initiative bid only to be able to hunt Soontir, but not Poe or Vader.

Bring these ships in from different angles so your opponent can only point at one of them at a time, then have that ship activate Glitterstim and Evade for the initial joust to come out remarkably unharmed. Line up Kath booty shots whenever possible, obv. Good luck and happy flying.

Great write-up. So which tournament did you use this in, and how did you fare?

Im experimenting with boss kath

Firespray-31: · Kath Scarlet (38)

· Lone Wolf (2)

Engine Upgrade (4)

Tactician (2)

Glitterstim (2)

YV-666: · Bossk (35)

Veteran Instincts (1)

Engine Upgrade (4)

K4 Security Droid (3)

Tactician (2)

Outlaw Tech (2)

Glitterstim (2)

Im experimenting with boss kath

Firespray-31: · Kath Scarlet (38)

· Lone Wolf (2)

Engine Upgrade (4)

Tactician (2)

Glitterstim (2)

YV-666: · Bossk (35)

Veteran Instincts (1)

Engine Upgrade (4)

K4 Security Droid (3)

Tactician (2)

Outlaw Tech (2)

Glitterstim (2)

Um, ok, seen this posted in a lot of threads. Not sure why posted here, the whole point of the thread as NO Bossk ;)

I am currently running:

Boba: ptl, k4 security droid, engine upgrade, inertial dampeners. 50 Pts

Kath: ptl, k4 security droid, engine upgrade, inertial dampeners. 49 Pts

Engine upgrade closes the distance and helps make those sharp turns when needed. K4 gives you your auto target locks (even when stressed or bumping). And then ptl gives you the option to take your focus AND evade. There are limited greens, that can make your manuevers slightly predictable, but learning to fly them teaches you to know when not to ptl and open up your dial options.

I have done very well with it. Got 4th in winter tourney with it. 1 loss

And I have only lost twice with it in casual games. One of those losses came the night before the winter tourney. I then beat the same build and player the last round in said tourney.

I am using it in a store championship this Saturday. Let's hope the dice gods are with me.

I am currently running:

Boba: ptl, k4 security droid, engine upgrade, inertial dampeners. 50 Pts

Kath: ptl, k4 security droid, engine upgrade, inertial dampeners. 49 Pts

Engine upgrade closes the distance and helps make those sharp turns when needed. K4 gives you your auto target locks (even when stressed or bumping). And then ptl gives you the option to take your focus AND evade. There are limited greens, that can make your manuevers slightly predictable, but learning to fly them teaches you to know when not to ptl and open up your dial options.

I have done very well with it. Got 4th in winter tourney with it. 1 loss

And I have only lost twice with it in casual games. One of those losses came the night before the winter tourney. I then beat the same build and player the last round in said tourney.

I am using it in a store championship this Saturday. Let's hope the dice gods are with me.

Hmm, very compelling. I think I might split the middle. Use your Kath but keep my Boba. He'll focus on chasing elites/bugs and she'll be scrapping with others.

Boba: VI, Ion Bombs, Tactician, Glitterstim, Engine Upgrade. 50 Pts

Kath: PTL, K4 Security Droid, Inertial Dampeners, Engine Upgrade. 49 Pts

Your thoughts? Did you try that in the past?

I am currently running:

Boba: ptl, k4 security droid, engine upgrade, inertial dampeners. 50 Pts

Kath: ptl, k4 security droid, engine upgrade, inertial dampeners. 49 Pts

Engine upgrade closes the distance and helps make those sharp turns when needed. K4 gives you your auto target locks (even when stressed or bumping). And then ptl gives you the option to take your focus AND evade. There are limited greens, that can make your manuevers slightly predictable, but learning to fly them teaches you to know when not to ptl and open up your dial options.

I have done very well with it. Got 4th in winter tourney with it. 1 loss

And I have only lost twice with it in casual games. One of those losses came the night before the winter tourney. I then beat the same build and player the last round in said tourney.

I am using it in a store championship this Saturday. Let's hope the dice gods are with me.

Hmm, very compelling. I think I might split the middle. Use your Kath but keep my Boba. He'll focus on chasing elites/bugs and she'll be scrapping with others.

Boba: VI, Ion Bombs, Tactician, Glitterstim, Engine Upgrade. 50 PtsKath: PTL, K4 Security Droid, Inertial Dampeners, Engine Upgrade. 49 Pts

Your thoughts? Did you try that in the past?

Edited by Droidlover

If you're hunting generics with Kath, consider Expert Handling paired with that K4 security droid. Her PS isn't enough to catch aces but it's more than enough to beat generics, and a barrel roll on a large ship is surprisingly effective - especially since she can break a lock at the same time - a right pain in the proverbial to ordnance carriers and advanced targeting computer TIE/x1s

Similarly, I'd swap the illicits. Inertial Damper is good for dealing with elites on VI Boba Fett - you can just stop dead and let the unfortunate so-and-so wander into your gunsights - whilst Glitterstim comes into its own when facing multiple incoming shots from a swarm, or twin laser turrets, and so on.

I did swap illicits. Boba will get Inertial and Kath Glitter. I'm still uneasy doing PTL K4 on Kath instead of VI Tact, but what the heck...it's just a game, right? Will update after the Sat event is over...

Update: Final list iteration was

Boba - Veteran Instincts, Tactician, Glitterstim, Engine Upgrade (48)

Kath - Push the Limit, K4 Security Droid, Glitterstim, Engine Upgrade (50)

Played 5 rounds in store tournament (total 45 players). Did poorly because Boba kept getting gang-raped while Kath was not able to help as often as she should have.

There was *never* a time when Inertial Dampers would have come in handy, glad I dumped it back to Glitter at the last minute. I also regret having Push the Limit. It was rarely used. Everybody pounces on Boba, blockers and all. Having enough points to have the Ion Bomb and still keep initiative would have been HUGE.

Kath could have helped in several circumstances if she'd had VI or even Predator instead. Even K4 didn't come in handy often because of both the Spray's limited greens on the dial and the fact that most prey keep a distance from her so that they are out of lock range when K4 is invoked. Tactician DID hurt people more often than I even expected. Miss having it on Kath, would have made blockers run.

Best iteration of this list, to be used by me from now on...

Boba - Veteran Instincts, Ion Bomb, Tactician, Glitterstim, Engine Upgrade (50)

Kath - Veteran Instincts (or Predator, depending on the anticipated meta), Tactician, Glitterstim, Engine Upgrade (48)

Edited by BadAsh1

If it was a learning experience and you got practice flying the ships, then it's all good. You may yet be an elite Firespray pilot, in time.

I like your proposed list at the bottom there, with Predator on Kath. Seems well built. Thanks for keeping us posted with the tournament report. Let us know how the next one goes.

The only "learning" was about taking the advise of theory-crafters ;) I know how to fly and don't need others' approval. The OP was to ask for tested/proven lists. What was received was a lot of "I'm thinking of" and "I'm working on" theories. The only poster with experience was a list that doesn't work for the meta in my area. That was the real learning here. Going forward, I'll be a bit less concerned with theoreticals and just run with what makes most sense.

Edited by BadAsh1