M&M's (Scum Wave 8 squad)

By Nehekharan, in X-Wing Squad Lists

I was looking at some of the new Wave 8 cards and ships and tried to come up with a fun list.
Moralo Eval (34)
- Heavy Laser Cannon (7)
- Cluster Missiles (4)
- 4-LOM (1)
- Zuckuss (1)
- K4 Security Droid (3)
- Glitterstim (2)
- Guidance Chips (0)
Manaroo (27)
- Push The Limit (3)
- Glitterstim (2)
- Punishing One (12)
- Engine Upgrade (4)
Total: 100
Manaroo: can target lock, focus every turn and hand the tokens to Moralo (together with the stress). Still can dish out some damage for herself with glitterstim if needed & is very mobile (with barrel roll and boost) if she survives into the late game.
Moralo: doesn't care about actions because he gets all the tokens he needs from Manaroo. Can modify the defenders dice as much as he wants with zuckuss. The stress will never be cleared, just a huge pile of tokens that will grow. Can get a target lock with K4 for Cluster Missiles if needed. Can disable the focus/evade token of the defender by getting an ion (4-LOM) and doesn't care about 1 ion token.

What do you guys think about this ? I was doubting about the Punishing One title (replace it with a Z-95 or some other crew/upgrades, but it seems worth it to me.

What about the cluster missiles/glitterstim on Moralo ? Can I replace them with something else ?

I look forward to your feedback on this because this list seems a lot of fun to play.
Edited by Nehekharan

When did we get manaroo's ability?

Sounds ok, i'd possibly swap the cluster/chimps for another eu. Tbh though the droids and crew intrest me more than the ship.....

Nice. Hadn't caught that yet. Still itching to see the new cards that ffg felt it necessary to double up on.