Just got Bilehall through today and have a quick question re: sludge terrain. Now, it works the same as water so that's easy enough to understand, but then there's this:
"...a figure moving into a sludge space must spend 1 additional movement point or it cannot enter that space. Additionally, when a figure starts its turn or activation so that each space it occupies is a sludge space, its Speed is 1 and cannot be increased above 1 until the end of that turn or activation."
Straightforward... except what if a hero, say, or a small monster is on a space completely surrounded by sludge? Does that mean he cannot move at all due to only having one movement point and, therefore, being unable to enter one of those surrounding sludge spaces?
Is he stuck there forever then, unless thrown by an Ettin or moved in a way that doesn't require Speed?
Or am I just being thick?
(And I checked the tiles, there are a few places that this could apply to)