TIE Phantom, revisited and updated.

By Velvetelvis, in X-Wing

Also in a randomly tangentially related note I wonder how different things would be if decloaking was an action rather than an automatic thing when it it. My guess is it'd be mega broken but I don't really know.

I actually think it wouldn't be all the great expect for maybe Echo. You would lose a lot of action economy. Or you can just run advanced sensors and be like a pre-nerf phantom. No attack dice modification though.

Agent Kallus is pretty good on a Phantom against 2-3 ship builds. He gets worse and worse the more ship your opponent brings. He's nearly useless against +5 ships. I'm curious to see what the crew in Imperial Aces does.

Even in lists with lots of ships there is still a most valuable target.

My thoughts on Kallus are that you want to mark the ship that will be around the longest and be a threat. Against a swarm, you mark one ship and then kill everything else, you'll get the defense bonus against that ship for most of the game.

Sensor Jammer Phantoms are still amazing vs TLTs

A new possibility, though? Juke + Stygium on Echo.

Whisper/echo with engine and ptl.

Epsilon leader zips along vacuuming up the stress,captain yorr stumbling around doing the same....like a cleaning crew.

Maybe that's a thing....a high stress super phantom supported by stress cleaners.

I wonder how Ten Numb W/ calculation and an Ion cannon would do to a phantom.

The "nerf" changed the way Ion and cloaking interact, so it no longer prevents decloaking. You just lower their potential firing positions for the next turn to 3.

I actually think it wouldn't be all the great expect for maybe Echo. You would lose a lot of action economy. Or you can just run advanced sensors and be like a pre-nerf phantom. No attack dice modification though.

I was more thinking with push the limit and advanced cloaking device you could get some weird things where you shoot, cloak, push to decloak, and have moved 2 straight in a direction during the combat phase. Maybe still bad but certainly an interesting thought experiment.

decloak is not an action, but you could cloak and barrel roll.

I actually think it wouldn't be all the great expect for maybe Echo. You would lose a lot of action economy. Or you can just run advanced sensors and be like a pre-nerf phantom. No attack dice modification though.

I was more thinking with push the limit and advanced cloaking device you could get some weird things where you shoot, cloak, push to decloak, and have moved 2 straight in a direction during the combat phase. Maybe still bad but certainly an interesting thought experiment.

decloak is not an action, but you could cloak and barrel roll.

My post was in context to my earlier post theorizing about 'what if decloak was an action'.

Two cards:

Decoy + Epsilon Ace.

Seriously sick combo... Tired of your Phantoms being beaten by a VI Poe or VI Vader? Fine, One up em and shoot on a 12. Always be cloaked for their attack.

I tried SPA + Advanced Sensors for awhile. Then they ruled the way that interacted as to not work...probably a good thing but it was fun and viable. SPA was kinda dead without it.

I ran a gimmick list with Epsilon Ace, Echo (with Decoy), and Whisper. I was 2-0 with it. I don't have the balls to try it in a real competitive environment, though.

I ran a gimmick list with Epsilon Ace, Echo (with Decoy), and Whisper. I was 2-0 with it. I don't have the balls to try it in a real competitive environment, though.

That makes my mouth water

I took first place with a whisper howl runner tie swarm this past weekend

SJ or FCS?

VI FCS GUNNER ADVANCE CLOAK

Because there's only one 25ish pts ace out there, I'm thinking of running Whisper with Omega Leader and a Palpmobile.

Otherwise, I tried Kallus and he's pretty cute, but doesn't quite cut it. Rebel captive and Recon Specialist are just a point more.. And better than those, there's always Palpatine, which we didn't have before (when the decloaking change was made). Kenkirk Whisper is pretty cool, it has decent attack and a very nice chain of opportunities for Palpatine use against most lists (kenkirk shoots after most big threats to phantoms).

I ran a gimmick list with Epsilon Ace, Echo (with Decoy), and Whisper. I was 2-0 with it. I don't have the balls to try it in a real competitive environment, though.

That makes my mouth water

I just, as a lark, decided to revisit Whisper + Echo builds.

​I came up with VI+ACD on both, with Intel Agent on both as well, flying alongside Omega Ace + Juke + Comm, at exactly 100.

I ran a gimmick list with Epsilon Ace, Echo (with Decoy), and Whisper. I was 2-0 with it. I don't have the balls to try it in a real competitive environment, though.

That makes my mouth water

I just, as a lark, decided to revisit Whisper + Echo builds.

​I came up with VI+ACD on both, with Intel Agent on both as well, flying alongside Omega Ace + Juke + Comm, at exactly 100.

I like it. Hope we someday get a phantom pilot with an evade token interaction so that Juke + SPA can be a thing.

I ran a gimmick list with Epsilon Ace, Echo (with Decoy), and Whisper. I was 2-0 with it. I don't have the balls to try it in a real competitive environment, though.

That makes my mouth water

First thing I thought of after I saw that reveal. Real real mean... a bit too much for my very casual environment.

First thing I thought of after I saw that reveal. Real real mean... a bit too much for my very casual environment.

The thing is, you put two damage on Epsilon Ace, and it falls apart. And because Epsilon Ace needs to stick close to Echo, he's hard to protect. A real list will have no probllem landing two damage on Epsilon Ace, especially after the surprise factor is gone.

I keep wanting to come up with more ways of running a phantom, but I feel like none of the new stuff has benefited it in any way... save for Kallus, he is effective but not amazing.

If only tractor beam was a sensor. Didn't decloak quite right? Throw the opponent out of the way a bit more.

Because there's only one 25ish pts ace out there, I'm thinking of running Whisper with Omega Leader and a Palpmobile.

Otherwise, I tried Kallus and he's pretty cute, but doesn't quite cut it. Rebel captive and Recon Specialist are just a point more.. And better than those, there's always Palpatine, which we didn't have before (when the decloaking change was made). Kenkirk Whisper is pretty cool, it has decent attack and a very nice chain of opportunities for Palpatine use against most lists (kenkirk shoots after most big threats to phantoms).

I run Whisper with Omega Leader and Palpmobile. I would say it has more utility and better firepower at the cost of PS contest in comparison to the traditional palpaces (Vader-Fel). In fact, There's a tourney next week I might just bring the list with either Rebel Captive/Kallus. Kallus is preferred since the meta at my place consists of goddameron and stresshogs

Edited by Grivoire

First thing I thought of after I saw that reveal. Real real mean... a bit too much for my very casual environment.

The thing is, you put two damage on Epsilon Ace, and it falls apart. And because Epsilon Ace needs to stick close to Echo, he's hard to protect. A real list will have no probllem landing two damage on Epsilon Ace, especially after the surprise factor is gone.

Run a Com Relay on Epsilon Ace and a Shield Upgrade. Almost every turn he has Focus, Evade, and you have to do 3 Damage to turn off his ability. Sure, it's not a sure fire system, but if they are targeting him, they are not shooting your Phantom...

Because there's only one 25ish pts ace out there, I'm thinking of running Whisper with Omega Leader and a Palpmobile.

Otherwise, I tried Kallus and he's pretty cute, but doesn't quite cut it. Rebel captive and Recon Specialist are just a point more.. And better than those, there's always Palpatine, which we didn't have before (when the decloaking change was made). Kenkirk Whisper is pretty cool, it has decent attack and a very nice chain of opportunities for Palpatine use against most lists (kenkirk shoots after most big threats to phantoms).

I run Whisper with El Presidente and Palpmobile. I would say it has more utility and better firepower at the cost of PS contest in comparison to the traditional palpaces (Vader-Fel). In fact, There's a tourney next week I might just bring the list with either Rebel Captive/Kallus. Kallus is preferred since the meta at my place consists of goddameron and stresshogs

I'm confused. Who is El Presidente?

^

Omega Leader. Updated above

Run a Com Relay on Epsilon Ace and a Shield Upgrade. Almost every turn he has Focus, Evade, and you have to do 3 Damage to turn off his ability. Sure, it's not a sure fire system, but if they are targeting him, they are not shooting your Phantom...

Plus Decoy is range 1-2, not range 1 like Swarm Tactics. It could work, but I think the best plan is still sticking to the Stygium Particle Accelerator and using the phantom like a submarine, not a dogfighter. Cloak early and only get in a shot every couple of turns, rather than continuously.

With Evade, Kallus and a Sensor Jammer, it's pretty **** hard to touch, even uncloaked.

Sigma Squadrons used as blockers might work; Whisper with a pair of them with Intelligence Agents might work. That aspect has gotten better now you can decloak, block a generic pilot, then K-turn behind them....

  • Whisper - Juke, Sensor Jammer, Agent Kallus, Stygium Particle Accelerator
  • Sigma Squadron Pilot - Intelligence Agent, Stygium Particle Accelerator
  • Sigma Squadron Pilot - Intelligence Agent, Stygium Particle Accelerator

First thing I thought of after I saw that reveal. Real real mean... a bit too much for my very casual environment.

The thing is, you put two damage on Epsilon Ace, and it falls apart. And because Epsilon Ace needs to stick close to Echo, he's hard to protect. A real list will have no probllem landing two damage on Epsilon Ace, especially after the surprise factor is gone.

Run a Com Relay on Epsilon Ace and a Shield Upgrade. Almost every turn he has Focus, Evade, and you have to do 3 Damage to turn off his ability. Sure, it's not a sure fire system, but if they are targeting him, they are not shooting your Phantom...

I have had good success with the following:

Epi Ace + Comm

Vader + VI + ATC + Engine

Whisper + Decoy + Sensor Jammer + ACD + Kallus

99pts

You have a PS11 and PS12 ship to Decoy. It's not really that hard to stay at range 2 of those ships. Target priority for your opponent will not be easy. Even if Epi Ace takes 2 damage (focus+evade+minor threat makes him an undesirable target), you still have Vader to decoy and shoot before mostly anything anyway. Being mainly a Rebel player the only negative for this squad is lack of offensive rerolls. It kills me whenever Whisper rolls 4 blanks or 3 blanks and a focus...FCS is so tempting but SJ is so good against mass TLTs.

Edited by bmf

I have always maintained that a single Phantom, even a Sigma equipped only with a SPA, is a great addition to any squad. If nothing else, they present a huge psychological threat which means that many players will do their utmost to bring it down, even when it's not the most optimal situation to do so. It's a little bit like the old rules for frenzy in Warhammer Fantasy and a cunning player can exploit this to their advantage.

I had good success and great fun flying two generics with squad leader Vader.

Vader

Squad leader

Tie X/1

ATC

32

2x

Sigma squadron

ACD

FCS

Recon spec

68

Big guns all round. Vader lets the phantoms arc dodge at ps9 via barrel roll and ACD gives them great repositioning even if it doesn't really help with defence accept vs generics. Vader can also help a phantom bug out by triggering a cloak action or throwing an evade on thier if there's only one ship drawing bead. I found Vader was mainly ignored as the phantoms seem such temping targets.