Couple of rules questions

By GalacticGM, in X-Wing Rules Questions

Hello everyone, I've been collecting X-wing miniatures since they came out and finally have the time to start playing. Last weekend I played in my first store tournament. The players were very helpful but after coming home I read through the rules again and was a little confused on a couple things and just want to have them clarified before next Saturday when I play again. Thanks in advance for all the help!

Question 1: This text indicates that if you take critical damage and have shields that you just remove a shield but if you don’t have any shields left you deal a card face up, is that correct?

During an attack, a ship suffers one critical damage

for each uncanceled result. When a ship suffers

critical damage, it removes one of its shield tokens.

If it does not have a shield token to remove, it is

instead dealt one faceup Damage card. Then it

must resolve the text on that Damage card.

Question 2: This text below is pretty simple but it doesn’t say what you do on your next turn. I was instructed to do what is said and then on the next round I have to roll another attack die to see if I take damage leaving the asteroid, is this correct?

Moving through and Overlapp ing

Asteroids

When a ship executes a maneuver in which either the

maneuver template or the ship’s base overlaps an

asteroid obstacle token, follow these steps:

1. Execute the maneuver as normal, but the ship

cannot perform its action after moving.

2. Roll one attack die. On a result, the ship

suffers one damage. On a result, it suffers

one critical damage.

While a ship is overlapping an asteroid obstacle

token, it cannot perform any attacks.

Edited by GalacticGM

Yes, critical damage applied to shields is no different than normal damage. If you are receiving both critical and non-critical damage and you have shields, you have to use the shields on the non-critical damage first, so if you have fewer shield tokens than the total amount of damage incoming, crits are more likely to get through.

When checking for obstacle effects, two things matter: did your maneuver template overlap the obstacle, and did your base end up overlapping the obstacle (in its final position only, mind). It's possible to land on an obstacle in such a way that you can fly off it next turn without having to roll again. It's also possible to land on a rock in such a way that you can't avoid having your template overlap it again next turn.

Yes, critical damage applied to shields is no different than normal damage. If you are receiving both critical and non-critical damage and you have shields, you have to use the shields on the non-critical damage first, so if you have fewer shield tokens than the total amount of damage incoming, crits are more likely to get through.

When checking for obstacle effects, two things matter: did your maneuver template overlap the obstacle, and did your base end up overlapping the obstacle (in its final position only, mind). It's possible to land on an obstacle in such a way that you can fly off it next turn without having to roll again. It's also possible to land on a rock in such a way that you can't avoid having your template overlap it again next turn.

Thank you, this clears things up perfectly, I appreciate the help :)