So, E-Web Engineers, those amazing fairly immobile damage dealers. Do you usually include them in your open groups as the Imperial player? How do do you generally use them?
I had the regular E-Web Engineer in my open groups in a few missions when playing the Military Might deck. The ability to throw it to the field with 5 threat felt like a nice deal. The E-Web's three dice attack and the ability to fire twice also forces the rebels to take it into account and either "waste" actions killing it or just try to avoid it. That can be helpful in delaying the rebels.
The weakness of the unit is its mobility. The good side is its amazing firepower. It can do some serious damage to a hero who stays on its line of sight. Given its strengths and weaknesses, how would you generally position it? Near the mission objective so the rebels have to get close to it? Or "middle" of the map (if there are spawn points there) to fire at the rebels when they move past.
Also, when looked from the other side. As Rebels, how big a threat do you see those E-Webs? I view them as fairly big threat and don't want to stay in one's line of fire. It's one of my priority targets as well. But should it be? It's fairly immobile so it can be possible to just outrun it and stay out of its range. And at least in early campaign, killing an E-Web in one activation is not reliable and there's a big risk staying close to it and taking some serious damage.