The Ghost

By TheDancinHobo, in X-Wing

Super excited for the Ghost. I've been thinking of list to run when I finally get it.

The first is the generic pilot, wild space fringer, and an outer rim smuggler. Waiting on the point cost for the generic. If he is one point less then Chopper, that would be 93 points for all 3 leaving 6 points for upgrades. Hopefully the generic is a point or 2 cheaper for more stuff. Until I know for sure, don't wanna pick any upgrades

Second list runs Chopper as a blocker.

Chopper! (99)

"Chopper" (47) - VCX-100

Enhanced Scopes (1), Ion Cannon Turret (5), "Leebo" (2), Ghost (0), Ion Projector (2)

Ezra Bridger (28) - Attack Shuttle

Push The Limit (3), Autoblaster Turret (2), Kanan Jarrus (3), Phantom (0)

Blue Squadron Pilot (24) - B-Wing

Fire Control System (2)

The third using Kanan and Biggs protecting one another.

Kanan (100)

Kanan Jarrus (51) - VCX-100

Accuracy Corrector (3), Dorsal Turret (3), Recon Specialist (3), Recon Specialist (3), Ghost (0), Tactical Jammers (1)

Biggs Darklighter (31) - X-Wing

R2-F2 (3), Experimental Interface (3)

"Zeb" Orrelios (18) - Attack Shuttle

Phantom (0)

And lastly Hera and Sabine, might be the most excited for this one. Plan is to outfly the enemy.

Hera (90)

Hera Syndulla (53) - VCX-100

Accuracy Corrector (3), Autoblaster Turret (2), Intelligence Agent (1), Navigator (3), Ghost (0), Engine Upgrade (4)

Sabine Wren (37) - Attack Shuttle

Push The Limit (3), Twin Laser Turret (6), Kanan Jarrus (3), Phantom (0), Engine Upgrade (4)

Edited by TheDancinHobo

Super excited for the Ghost. I've been thinking of list to run when I finally get it.

The first is the generic pilot, wild space fringer, and an outer rim smuggler. Waiting on the point cost for the generic. If he is one point less then Chopper, that would be 93 points for all 3 leaving 6 points for upgrades. Hopefully the generic is a point or 2 cheaper for more stuff. Until I know for sure, don't wanna pick any upgrades

Second list runs Chopper as a blocker.

Chopper! (99)

"Chopper" (47) - VCX-100

Enhanced Scopes (1), Ion Cannon Turret (5), "Leebo" (2), Ghost (0), Ion Projector (2)

Ezra Bridger (28) - Attack Shuttle

Push The Limit (3), Autoblaster Turret (2), Kanan Jarrus (3), Phantom (0)

Blue Squadron Pilot (24) - B-Wing

Fire Control System (2)

The third using Kanan and Biggs protecting one another.

Kanan (100)

Kanan Jarrus (51) - VCX-100

Accuracy Corrector (3), Dorsal Turret (3), Recon Specialist (3), Lando Calrissian (3), Ghost (0), Tactical Jammers (1)

Biggs Darklighter (31) - X-Wing

R2-F2 (3), Experimental Interface (3)

"Zeb" Orrelios (18) - Attack Shuttle

Phantom (0)

And lastly Hera and Sabine, might be the most excited for this one. Plan is to outfly the enemy.

Hera (90)

Hera Syndulla (53) - VCX-100

Accuracy Corrector (3), Autoblaster Turret (2), Intelligence Agent (1), Navigator (3), Ghost (0), Engine Upgrade (4)

Sabine Wren (37) - Attack Shuttle

Push The Limit (3), Twin Laser Turret (6), Kanan Jarrus (3), Phantom (0), Engine Upgrade (4)

Wow, a 90 point ghost... That would be quite the initiative bid.

Edited by FlyingAnchors

Super excited for the Ghost. I've been thinking of list to run when I finally get it.

The first is the generic pilot, wild space fringer, and an outer rim smuggler. Waiting on the point cost for the generic. If he is one point less then Chopper, that would be 93 points for all 3 leaving 6 points for upgrades. Hopefully the generic is a point or 2 cheaper for more stuff. Until I know for sure, don't wanna pick any upgrades

Second list runs Chopper as a blocker.

Chopper! (99)

"Chopper" (47) - VCX-100

Enhanced Scopes (1), Ion Cannon Turret (5), "Leebo" (2), Ghost (0), Ion Projector (2)

Ezra Bridger (28) - Attack Shuttle

Push The Limit (3), Autoblaster Turret (2), Kanan Jarrus (3), Phantom (0)

Blue Squadron Pilot (24) - B-Wing

Fire Control System (2)

The third using Kanan and Biggs protecting one another.

Kanan (100)

Kanan Jarrus (51) - VCX-100

Accuracy Corrector (3), Dorsal Turret (3), Recon Specialist (3), Lando Calrissian (3), Ghost (0), Tactical Jammers (1)

Biggs Darklighter (31) - X-Wing

R2-F2 (3), Experimental Interface (3)

"Zeb" Orrelios (18) - Attack Shuttle

Phantom (0)

And lastly Hera and Sabine, might be the most excited for this one. Plan is to outfly the enemy.

Hera (90)

Hera Syndulla (53) - VCX-100

Accuracy Corrector (3), Autoblaster Turret (2), Intelligence Agent (1), Navigator (3), Ghost (0), Engine Upgrade (4)

Sabine Wren (37) - Attack Shuttle

Push The Limit (3), Twin Laser Turret (6), Kanan Jarrus (3), Phantom (0), Engine Upgrade (4)

Wow, a 90 point ghost... That would be quite the initiative bid.

Super excited for the Ghost. I've been thinking of list to run when I finally get it.

The first is the generic pilot, wild space fringer, and an outer rim smuggler. Waiting on the point cost for the generic. If he is one point less then Chopper, that would be 93 points for all 3 leaving 6 points for upgrades. Hopefully the generic is a point or 2 cheaper for more stuff. Until I know for sure, don't wanna pick any upgrades

Second list runs Chopper as a blocker.

Chopper! (99)

"Chopper" (47) - VCX-100

Enhanced Scopes (1), Ion Cannon Turret (5), "Leebo" (2), Ghost (0), Ion Projector (2)

Ezra Bridger (28) - Attack Shuttle

Push The Limit (3), Autoblaster Turret (2), Kanan Jarrus (3), Phantom (0)

Blue Squadron Pilot (24) - B-Wing

Fire Control System (2)

The third using Kanan and Biggs protecting one another.

Kanan (100)

Kanan Jarrus (51) - VCX-100

Accuracy Corrector (3), Dorsal Turret (3), Recon Specialist (3), Lando Calrissian (3), Ghost (0), Tactical Jammers (1)

Biggs Darklighter (31) - X-Wing

R2-F2 (3), Experimental Interface (3)

"Zeb" Orrelios (18) - Attack Shuttle

Phantom (0)

And lastly Hera and Sabine, might be the most excited for this one. Plan is to outfly the enemy.

Hera (90)

Hera Syndulla (53) - VCX-100

Accuracy Corrector (3), Autoblaster Turret (2), Intelligence Agent (1), Navigator (3), Ghost (0), Engine Upgrade (4)

Sabine Wren (37) - Attack Shuttle

Push The Limit (3), Twin Laser Turret (6), Kanan Jarrus (3), Phantom (0), Engine Upgrade (4)

Wow, a 90 point ghost... That would be quite the initiative bid.

It'd be a lot of fun but I can't help thinking it wouldn't last too long. Doesn't mean I won't be trying it!

I like that Biggs Kanan idea. Fly Kanan out front a bit and ace something at range 1 while Biggs is still range 3. You can do weird stuff with Biggs and large bases.

Super excited for the Ghost. I've been thinking of list to run when I finally get it.

The first is the generic pilot, wild space fringer, and an outer rim smuggler. Waiting on the point cost for the generic. If he is one point less then Chopper, that would be 93 points for all 3 leaving 6 points for upgrades. Hopefully the generic is a point or 2 cheaper for more stuff. Until I know for sure, don't wanna pick any upgrades

Second list runs Chopper as a blocker.

Chopper! (99)

"Chopper" (47) - VCX-100

Enhanced Scopes (1), Ion Cannon Turret (5), "Leebo" (2), Ghost (0), Ion Projector (2)

Ezra Bridger (28) - Attack Shuttle

Push The Limit (3), Autoblaster Turret (2), Kanan Jarrus (3), Phantom (0)

Blue Squadron Pilot (24) - B-Wing

Fire Control System (2)

The third using Kanan and Biggs protecting one another.

Kanan (100)

Kanan Jarrus (51) - VCX-100

Accuracy Corrector (3), Dorsal Turret (3), Recon Specialist (3), Lando Calrissian (3), Ghost (0), Tactical Jammers (1)

Biggs Darklighter (31) - X-Wing

R2-F2 (3), Experimental Interface (3)

"Zeb" Orrelios (18) - Attack Shuttle

Phantom (0)

And lastly Hera and Sabine, might be the most excited for this one. Plan is to outfly the enemy.

Hera (90)

Hera Syndulla (53) - VCX-100

Accuracy Corrector (3), Autoblaster Turret (2), Intelligence Agent (1), Navigator (3), Ghost (0), Engine Upgrade (4)

Sabine Wren (37) - Attack Shuttle

Push The Limit (3), Twin Laser Turret (6), Kanan Jarrus (3), Phantom (0), Engine Upgrade (4)

Wow, a 90 point ghost... That would be quite the initiative bid.

It'd be a lot of fun but I can't help thinking it wouldn't last too long. Doesn't mean I won't be trying it!

I like that Biggs Kanan idea. Fly Kanan out front a bit and ace something at range 1 while Biggs is still range 3. You can do weird stuff with Biggs and large bases.

Hopefully if flown right, Kanan will take the first round of shots at range 3, move into range 1 with Biggs right behind him, but at range 3 of the opponent.

So they land eight hits then spend the rest of the match arc dodging.

Something about eggs and baskets comes to mind.

So they land eight hits then spend the rest of the match arc dodging.

Something about eggs and baskets comes to mind.

So they land eight hits then spend the rest of the match arc dodging.

Something about eggs and baskets comes to mind.

True story. Do we know yet what happens if you lose the ghost before phantom undocks?

Going by the docking/deployment rules from the Gozanti, it would take 1 damgae then immediately deploy (as long as the ghost wasn't destroyed by fleeing the battlefield)

So they land eight hits then spend the rest of the match arc dodging.

Something about eggs and baskets comes to mind.

Hera may be a better pilot then I at least thought, if you run

VCX-100: · Hera Syndulla (40)

Autoblaster Turret (2)

Accuracy Corrector (3)

Engine Upgrade (4)

· Nien Nunb (1)

· "Zeb" Orrelios (1)

· Ghost (0)

X-Wing: · Biggs Darklighter (25)

R2 Astromech (1)

Integrated Astromech (0)

Attack Shuttle: · Ezra Bridger (20)

Push The Limit (3)

Nien nub on hera allows you to go as forward as you want, allowing you to avoid being blocked by low ps and instead put you in a place to block Hugh ps ships, and attack them with a 5 dice primary and plus 2 damage, or just automatic 4 damage essentially. Keep the shuttle inside so your death bubble is extra deadly, and allow Biggs to help you stay alive while also supplying some 3 dice power to help kill off what's left after you lol

My manglers and TLTs already tickle

Cannot wait for this ship. So much potential fun to be had messing around with it!

Ghost, Phantom and Biggs is looking very tasty but hard to squeeze into 100 points without skimping on necessary upgrades. For running a cheap Phantom, I think Sabine looks most promising. Her free action is almost as good PTL, she has an OK PS and she gives the Phantom the option to Boost, not too shabby for 21 points. If you have the points for a Turret, that is great but not too big a deal if you don't.

Generic Ghost. FCS

Generic Ghost, FCS

Biggs

win.

Chopper(or generic) - 37

*FCS (2)

*Hera (1)

*Eztra (3)

[43]

super-fly, super-fat defender :D

Generic Ghost. FCS

Generic Ghost, FCS

Biggs

win.

Generic Ghost. FCS

Generic Ghost, FCS

Biggs

win.

It actually does own pretty hard if the generic point cost fits. Dual VCX in general is a beastly archetype. I'm surprised the community isn't more excited about it.

I've got one put together that I think will do quite well, but need the generic's cost before I actually try to run it.