Dodanna store championship fleet feedback

By stev, in Star Wars: Armada Fleet Builds

Hello forums I am currently working on this fleet for my next store champ and really need feedback. Also recently i swapped out dash for 2 y-wings and boosted comms on the AF and wanted feedback on Dash vs 2 y-wing boosted comm. Last any feedback on objectives will be appreciated!

7th defense fleet

Faction: Rebel Alliance
Points: 400/400

Commander: General Dodonna

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Minefields

[ flagship ] Assault Frigate Mark II B (72 points)
- General Dodonna ( 20 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)

CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)

Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Raymus Antilles ( 7 points)

MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Callriassian ( 4 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)

1 Luke Skywalker ( 20 points)
2 X-Wing Squadrons ( 26 points)
2 Y-Wing Squadrons ( 20 points)
1 Jan Ors ( 19 points)

Fleet created with Armada Warlords

This looks solid to me. I think swapping out for Dash was probably the right choice, because you have the same anti-squadron dice in total and an extra bomber die, which is also good. I am all about more targets. Although rogue is nice, you have enough squadron values to move everything, if you wanted to swap out concentrate fire orders on your CR90s for squadrons.

Cool feedback any thoughts on the objectives or any other thought :)

Only objective criticism I would say is that Intel Sweep might be better than Minefields only because it could net you more points, and more points mean you have a better shot at that 10-0 margin. Jaina's Light is also a perfect token grabber, and if that mission was chosen I'd have Admonition there to protect the objective ship/prevent your opponent from alpha striking your objective ship.

What are thoughts on dangerous terratory

Intel sweep is going to give you more MOV from the mission and is easy to play and ****** a defensive 75 MOV ( in fact with you list you could grab the points and disengage). but dangerous territory gives you a massive tactical advantage if you want to be aggressive and kill ships for a higher total MOV......

Right now i am inching toward dangerous territories as it is kinda best of both worlds of Intel sweet and minefields as the enemy player if they choose to aim at an asteriod i do dodannas 4 crit choosing special on them and I may still hunt for free victory tokens plus i don't worry about anything on the board.

Right now I am up in the air wondering if i should just stay 400/400 or go for a slight big of 396 by dropping lando off the mc30.