Greedo Vs Wampa

By Atredes, in X-Wing Rules Questions

This came up and I want to see what the forums overall think. I know my opinion, and I know the person I played against.

I have a ship with Greedo, let us say the Hound's Tooth. Wampa is the first person to attack the Hound's Tooth and he cancels a crit to deal a face-down damage card. HOWEVER, because I have Greedo, I rule it should be face up since that is the first time I am hit.

Now the question is: Does Wampa count as attacking if I do not have a chance to defend. Wampa does say "deal to the Defender," but he also says for it to be face-down.

Main reason that I wanted it to be face-up is by the chance that it was a Pilot, as I had Determination. I can see it ruled either way.

Wampa's ability has been ruled to trigger at the start of the Compare Results step, so you do get a chance to defend against him, even though it may prove fruitless. Wampa can choose to cancel the results and deal a facedown Damage card to the defender, and if the ship defending was carrying Greedo, your little green friend would make it a faceup Damage card.

Edited by Parravon

Greedo doesn't say anything about the attack needing to "hit" (which it doesn't, if wampa uses his ability), only that it be during an attack, which it most certainly is. So I see no reason why greedo wouldn't cause the normally face down card to be dealt face up.

Are there any other instances where an attack can miss and still cause damage?

Greedo doesn't say anything about the attack needing to "hit" (which it doesn't, if wampa uses his ability), only that it be during an attack, which it most certainly is. So I see no reason why greedo wouldn't cause the normally face down card to be dealt face up.

Are there any other instances where an attack can miss and still cause damage?

Lt Blount is the obvious one, using one of the missiles that deals a single damage on a hit regardless of results, though he doesn't technically miss, he would be able to roll 0 booms and still deal the damage.

But, he still "hits" (because he's Blount). I'm curious if there are other ways for an attack to "miss" (or not "hit", if you prefer) and still do damage.

But, he still "hits" (because he's Blount). I'm curious if there are other ways for an attack to "miss" (or not "hit", if you prefer) and still do damage.

Wampa isn't missing either; missing is defined as comparing boom and kaboom with evade and cancelling all of them. Wampa skips that entirely, stops the attack process entirely, and just delivers the card directly.

He doesn't stop the attack process, he just cancels all the dice results, he does

Roll Attack Dice

Roll Defense Dice

Compare results step

Wampa triggers a special ability that deals a damage card

Dice are compared, there are no booms or kabooms

Since there are not uncancelled booms or kabooms, the attack misses

There is nothing to suggest that the attack sequence would be aborted, just interrupted with a special ability that renders it pointless.

But, he still "hits" (because he's Blount). I'm curious if there are other ways for an attack to "miss" (or not "hit", if you prefer) and still do damage.

Wampa isn't missing either; missing is defined as comparing boom and kaboom with evade and cancelling all of them. Wampa skips that entirely, stops the attack process entirely, and just delivers the card directly.

I don't think that's correct. The rules define any attack that does not result in a hit as a miss. Nothing on Wampa's card instructs you to terminate the attack process and deal a damage card. It instructs you to cancel all results and to deal a damage card. The results would still compared and Wampa is are left with no remaining hit or crit results.

RRG, pg. 5.

"Compare Results: For each [EVADE] result, the

defender cancels one [HIT] or [CRIT] result. All [HIT]
results must be canceled before any [CRIT] results
may be canceled. If at least one [HIT] or [CRIT] result
remains uncanceled, the defender is hit by the
attack; otherwise, the attack misses."
Edited by WWHSD