Time for a peak behind the curtain a little.
KDY started off as a way for me to develop my own cards for Armada. I felt like sharing, so I did. I'm plodding around with a few ideas about what to do with it next that isn't just iterative versions. I've gotten a handful of requests to start supporting other games, like X-wing and Firestorm Armada. I've also been kicking around a few ideas for game engines of my own.
To that end, KDY v2 is being worked on slowly, in my spare time. It's going to be a complete rewrite, with a lot more features and hopefully a better user experience (I'm not a fan of the current layout system). Chances are it will take quite a while, but I've got a few three-day weekends coming up and my life should be stabilizing soon. So far, I'm going endeavour to support SW: Armada, X-Wing, Rebellion, ST: Attack Wing, Firestorm Armada, Firefly the Boardgame, Twilight Imperium, and a few others, plus my own homebrew systems.
As I get closer to finishing this, I'll post more about what to expect, and if there are any changes that will affect content.