I have a player that has the Heal/Harm skill - the medic actually - and they came up with 2 questions:
1) can Harm be used to cause strain instead of wounds - like pulling your punches in a fight.
2) When attacking minions with Harm, can he use the Magnitude upgrade to stack damage against the minions. IE:
4 minions in a group 20 wounds
current damage with Harm is 5.
2 Magnitude upgrades.
3 usable Force Pips
Can he use the 2 magnitude upgrades to deliver 15 points to the group, or does he have to deal damage to 3 separate minion groups?
I know the magnitude upgrades won't allow him to stack damage against a single Rival/Antagonist/Nemesis, but I wasn't sure how to handle the minions.