Saradyn in flames rules question

By theundead, in Descent: Journeys in the Dark

Yeah, but with 2 x 3 (2 moves) + 6 (blinding speed), I think it is impossible for alric to get off the furthest tile that a geomancer can place his stone on after two turns.

The problem with that is if the Overlord never performs a move action, the infinite stalemate remains. Unless the wording was "Alric must perform a move action on his first activation, and it must be towards the heroes."

Yeah, thats what it meant with 'needs to be'. Must is a better wording for it :)

When we played with a Geomancer in our group, I encouraged him to take Ways of the Stone, because 3 fatigue to move 5 square across terrain like pits and lava, was much less costly than crossing that terrain.

(3 fatigue for 5 squares = 1 fatigue to summon stone within 3 squares, during its activation stone moves 2 squares, next turn 2 fatigue to port to stone)

Edited by Alarmed

I'll be playing this quest for the first time soon and I was reading it from the perspective of the OL, when I realized a potential flaw in the quest.

I want to bounce this off of you guys. What happens if the Overlord never moves Alric from the entrance tile after he is placed there on the Overlord's 2nd turn?

If he never moves, then he never destroys a tile, if he never destroys a tile then there is never a puzzle-cut edge from which to jump down into the depths. The heroes can thus never escape from the map.

Doesn't this result in an infinite stalemate? Its made even worse by the fact that Alric is unmovable, so not even a Crossbow could force him onto a new tile.

This also allows the Overlord to simply delay for 11 turns while he draws his entire hand of OL cards before moving Alric. Yes, this means the heroes get all the search tokens and clergy on the upper level, but the Overlord gets a turn with a full hand of cards once the heroes land in the depths.

Thoughts?

Just red the quest and had similar idea in mind. Well with help of the raven it is practicaly 100% win, since you can always summon it from Alric and you lose nothing for waiting.. It could take a while but eventually raven would kill a hero and take token.