I see A wing builds left and right and honestly they are never that good. because they just can't hit hard enough. Juke limits your movement and attack too much because you have to put PTL on them which means your actions have to be either a boost/evade or a focus/evade. but a fast highly maneuverable ship with push and Outmaneuver seems to me to be the best use of points on the ship. It allows them to boost and focus for their shot (barrel roll too if Jake) and because it is easy to move an A wing into a flanking position, Outmaneuver is going to allow them to hit hard.
A-wing test pilot
Push the limit
Chaardan Refit
Autothrusters
Outmaneuver