Surge Deck - a Monster Surge variant idea

By tsuma534, in Fan Creations

I always liked the monster surge mechanic. Some time ago I came to think that I'd like to have some more varied effects when a gate surges.

I came up with a simple idea: When a monster surge would occur, instead of resolving it normally, you draw and resolve a card from the Surge Deck.

All effects that would be triggered by a monster surge (e.g. Shudde M'ell's slumber) are still triggered by this modified surge.
Below are some ideas for the cards in the deck:

Monster Surge
Same as original, except now it's only one of the possibilities.
Unstable Gate
Close this Gate, then spawn another Gate.
Notes: This may lead to a doom added or another surge elsewhere. And to investigators Lost in Time and Space.
Swallowing Gate
Discard all Clues in this gate's neighborhood. All investigators (except those with explored token) in this neighborhood are drawn through the gate.
Notes: The investigators are also delayed, as usual when you're drawn by surprise.
Disgorging Gate
Investigators that are in the Other World this gate leads to, return to Arkham but don't get the explored token.
Rift
Close this gate, then spawn a Rift in this location.
Notes: Rift is then governed by the Kingsport Horror rules, or their variation.
Deep Gate
The Other World this gate leads to, now has a third area.
Use this card as that area, putting it beside the normal two areas.
All three areas must be explored for an investigator to return to Arkham.
When all the gates leading to that Other World are closed, discard this card.
Firm Gate
Put this card under this gate.
When this gate would be closed, instead discard this card (along with the explored token if applicable).
Notes: Essentially, you need to close this gate twice.
Mirror Universe
Spawn the Doppelganger Epic Monster on this space.
Notes: Or any other epic monster that is suitable thematically. Arkham already kind of has Epic Monsters , it shouldn't be hard to include a full-fledged version of them.
Monster Flood
Just like the "Monster Surge", except monsters are distributed evenly among locations in this neighborhood, not among the open gate locations.
Monster Overrun
Just like the "Monster Surge", except all monsters spawn on this space.
[ad]This idea is a part of the " Other Worlds " article, from my geekblog .[/ad]
Edited by tsuma534

I just started playing Arkham Horror and I am starting to get the dynamics down. i like these alternatives and would like to suggest a die or dice roll to determine which one is used. I think this would add a bit of uncertainty to these and help control any debate over which to choose.