The System Open has provided an interesting new structure for 2 days events. It seems to me that it might be a good option for adopting at other major events, like, Gencon or even Worlds.
The format is that you play 6 games during qualifying (possibly one or two days depending on numbers). Anyone that (pretty much) gets 4-2 or better advances to the final day. Players that advance play 3 more games for a total of 9 (I am assuming here that scores carry over which makes some sense but is still unclear). Then after 9 games you play the top 8 cut.
Advantages,
The second day is reasonably inclusive, I.e. You don't have to win all your games to advance. 2 losses and modified is 18 points and enough to squeak in.
MoV doesn't matter for making the final day (it probably will for the top 8 though).
Only 6 rounds per day! No ridiculous 7 or 8 games days.
No one and done on the final day, you still get 3 games no matter what.
With 9 rounds of Swiss the players that make the cut will have fought a ton of rounds versus the very toughest competition making it only the best of the best making the top 8.
It scales fairly well with increasing numbers since the number of rounds doesn't change only the number of players who advance. For example, 200 total players (Gencon) would see approx. 68 advance, 300 (approximate count for worlds this year) would see 103 advance, and the presumptive maximum of 512 would see 176 make it in. With that many people a 4-2 record going in and a loss would mathematically eliminate you from contention for 300 and 512, but not for 200 players.
In theory for larger tournaments moving to a top 6 (say for worlds) only adds one game to the event in terms of time, so 6 games day 1 and max of 7 games for the finalists on finals day.
Disadvantages,
I don't really have any thing much here at this point.
It reminds me a lot of the grinders in large L5R tournaments where you play your way in the finals and have a full tournament on the final day though in this case scores would carry over across the days. If you go 4-2 it will still be an uphill battle to make the cut, but not impossible.
I travelled 8000 miles to play at Gencon last year and really did not like the format. I'm sure some at worlds felt the same way, too many rounds and too little cuts made it feel super elitist. I would have been much more excited about playing the System Open format as for me the pride of making the cut/final day is more important than winning the whole thing.
I'm not sure it will work for Regionals since is predicated by having 2 days to operate, but do you think this is a better format for large events than what we have been using?
Thoughts?