Even if you are playing without House Rules or Guidance C. to boost ordnance, in my experience Cluster misiles are optimal tools to cripple Agi 1/0 targets from range 2.
I know it is obvious, but I see more often on the table Impact or Proton ordnance, and if you can position at range 2 vs Agi 1 targets,better of if you are a tank PS 2 ship firing last after tokens are expended, that hurts.
Z 95, as blockers, very often can shoot before they die,.and a Z Bandit plus clusters are only 16 pts. I like them, not the most powerful weapon, but a handy one.
