Engine Tech + Thrust Control Malfunction

By AdmiralYor, in Star Wars: Armada Rules Questions

Ooooh, this has been an entertaining read! Just played a game with Ardaedhel where this came up and he clued me into this discussion.

I'm firmly in the "I'm not sure until they issue a FAQ" camp, as I see the logic of both sides. But, does the wording of the FAQ imply something?

Engine Techs:

When the ship executes this maneuver, it can click the first joint of the maneuver tool using its usual yaw value for the first joint at speed 1.

It seems an awfully roundabout way to describe the effect if they could have just said "treat the ship as going speed 1 for this maneuver." So....does the roundabout wording imply the ship is not at speed 1 during the extra maneuver?

It's really, really shaky, and relies on way too much reading between the lines. But food for thought?

Edited by Maturin

Another player joins the game!

I guess you could read it that way. But then, what about step 2 of the maneuver? Do you move along the tool up to your current speed as shown on dial?

I guess you could also read it as a direct answer to the question "does a ship resolving engine techs have to use the speed 1 yaw value from the column corresponding to its current speed, or does it use the speed 1 column?" (which is basically the exact same debate for a slightly different but heavily related purpose, btw.)

In either case, the answer states that current speed is not strictly current speed for the engine techs maneuver.

I'm with you Lyraeus. It's pretty clear cut that "The ship's current speed is tracked on its speed dial", and the relevant "the last adjustable joint at your current speed is reduced by 1". The Engine Tech makes no reference to current speed, but instead states you can "execute a speed 1 maneuver" Speed 1 is not the ship's current speed for the engine tech card, since it never says you're changing your speed to 1. Not sure why people are making this more complicated than it needs to be; pretty cut and dry to me.

I'm with you Lyraeus. It's pretty clear cut that "The ship's current speed is tracked on its speed dial", and the relevant "the last adjustable joint at your current speed is reduced by 1". The Engine Tech makes no reference to current speed, but instead states you can "execute a speed 1 maneuver" Speed 1 is not the ship's current speed for the engine tech card, since it never says you're changing your speed to 1. Not sure why people are making this more complicated than it needs to be; pretty cut and dry to me.

I agree with this. A logical outflow of this position, though, is that if your current speed is 1 and you try to do an ET, then your ET maneuverability is impacted. Which is a weird consequence and probably unintended, but I can't see how it could not be the case short of an errata.

I'm with you Lyraeus. It's pretty clear cut that "The ship's current speed is tracked on its speed dial", and the relevant "the last adjustable joint at your current speed is reduced by 1". The Engine Tech makes no reference to current speed, but instead states you can "execute a speed 1 maneuver" Speed 1 is not the ship's current speed for the engine tech card, since it never says you're changing your speed to 1. Not sure why people are making this more complicated than it needs to be; pretty cut and dry to me.

I agree with this. A logical outflow of this position, though, is that if your current speed is 1 and you try to do an ET, then your ET maneuverability is impacted. Which is a weird consequence and probably unintended, but I can't see how it could not be the case short of an errata.

That is exactly how I would rule this if it ever happened in my area.

I've heard from Kniffen:

The engine techs movement is only affected by the crit if the speed dial is currently set to 1.

Edited by Green Knight

I've heard from Kniffen:

The engine techs movement is only affected by the crit if the speed dial is currently set to 1.

Well, that's a ruling. Still a silly one but a ruling nonetheless :)

Well, that's a ruling. Still a silly one but a ruling nonetheless :)

The actual reply:

Rules Question:

Interaction between Engine Techs and Thrust Control Malfunction I request a clarification re. the way Engine Techs and Thrust Control Malfunction interact. Does Engine Tech effectively ignore the critical effect? Or is the yaw reduction always applied for the extra Engine Tech move? Or, more curiously, does the yaw penalty apply only then the speed DIAL is set to 1 and Engine Tech activated?

Engine Techs is impacted by Thrust Control Malfunction only if the ship’s current speed is 1. If the ship’s speed dial is set to “2," the extra maneuver from Engine Techs is not impacted.

Great, an official ruling! Even though I personally really think it's a silly one (not that "Current speed = speel dial", but that the Engine Techs maneuver is affected by something unrelated to it).

Also, that was a quick response from FFG. It seems like they respond to these mails in waves, since everyone who asked about "Instigator+Heavy" got their reply this week as well (but that is perhaps already common knowledge).

Now you are trolling for the sake of trolling. I am sorry that you were wrong. It happens trust me.

I really don't understand why I bother to reply to you, but here we go:

I can't answer for him, but why on earth is that comment "trolling"? He acknowledged the official ruling, and just said that he personally thinks it's a silly rule (which he is entitled to think). If you consider those two segments flamebait, then perhaps an internetforum isn't the best place to visit. Also, he did not say anything about anyone being right or wrong.

Edited by Viper Jr.

Also, that was a quick response from FFG. It seems like they respond to these mails in waves, since everyone who asked about "Instigator+Heavy" got their reply this week as well (but that is perhaps already common knowledge).

Sounds about right - I got my reply in an e-mail that also replied to my other question: the Instigator/Heavy thing (sent in separately).

My guess is they collect questions, sit down at regular intervals, discuss, formulate answers - and then MR. Kniffen gets to put his sign at the bottom of all the replies :D

Even though it has already been confirmed, I just wanted to share that I got the exact same reply today. Although, it was actually not from Mr. Kniffen this time.

"Thrust Control Malfunction only affects maneuvers executed at the ship’s current speed. If the ship in question has its dial at speed 1, all maneuvers that it resolves at speed 1 are affected."