Daredevil + Kanan Jarrus (leading to a general question of timing and resolving effects)

By Pyropuschel, in X-Wing Rules Questions

The argument is that you need to completely resolve executing the maneuver before moving on to the next bit. You haven't completed resolution until you've competed all of the related triggers. Kanan is triggered by executing a white maneuver and needs to be resolved before moving on to the next, separate thing that the card instructs you to do.

A trigger would only be related if it said 'When you execute a maneuver'.

Kanan says 'after a friendly ship ... executes a maneuver.' So the maneuver clearly is completed. Otherwise Kanan can not trigger.

Edited by StephenEsven

The argument is that you need to completely resolve executing the maneuver before moving on to the next bit. You haven't completed resolution until you've competed all of the related triggers. Kanan is triggered by executing a white maneuver and needs to be resolved before moving on to the next, separate thing that the card instructs you to do.

A trigger would only be related if it said 'When you execute a maneuver'.

Kanan says 'after a friendly ship ... executes a maneuver.' So the maneuver clearly is completed. Otherwise Kanan can not trigger.

Right, the maneuver is completed so you finish resolving any effects with triggers that are tied to that maneuver (which Kanan is) before moving onto to anything else (like the "Then" part of Daredevil). I'm not sure why you would only consider "When" triggers related to the maneuver and not "After" and "Before" as well.

Anyway, I've explained this a few times and feel like I am just repeating myself it this point. It's obvious that you've made your mind up and aren't going to be persuaded. I expect that this will be answered in the FAQ sometime after Kanan is released and it's possible that FFG will rule that Kanan can clear stress from using Daredevil. Until that time, I have a feeling that many players and TOs will handle these as different timings that happen in a specific order.

Edited by WWHSD

It is not a matter of me having made my mind up. I will accept any FAQ that might come in the future. You have just not managed to convince me that your view is supported by the rules and FAQs. I have tried to present why I believe the rules and FAQs support my view. That has not persuaded you that I am right. And that is ok. We both come here to present our views and arguments. No one said there has to be a clear winner. We can each play using our interpretation of this interaction, until FFG rules on this.

In the Rules Reference Guide, under Activation, Execute Maneuver, "a" is Move Ship and "b" is Check Pilot Stress. The "No it doesn't work" group say Kanan's ability triggers between "a" and "b" while the "Yes it does" group says that Kanan's ability kicks in at the same time as "b". I know there was a change in the Activation Phase from the original core set to the TFA core set. The new rules combined, Move Ship, Check Pilot Stress and Clean Up under the Execute Maneuver heading of the Activation Phase. I think that under the old rules Kanan's ability would trigger before receiving the stress from DareDevil simply from the way the Activation Phase was broken down. Under the new rules, the Move Ship, Check Pilot Stress and Clean Up are all combined under Execute Maneuver. I think this change adds weight to the "it triggers at the same time" argument.

This probably won't sway many people but I think there's good reason to accept the simultaneous trigger based on the new rule book.

In the Rules Reference Guide, under Activation, Execute Maneuver, "a" is Move Ship and "b" is Check Pilot Stress. The "No it doesn't work" group say Kanan's ability triggers between "a" and "b" while the "Yes it does" group says that Kanan's ability kicks in at the same time as "b".

Speaking as someone in the "No, it doesn't work" camp, Kanan's ability doesn't happen between "a" and "b". Kanan's ability is not tied to the check for stress step and neither is the stress from Daredevil. Checking for stress occurs before either of them take place. If I had to express the reasoning behind my position in a single sentence it would be "All triggers related to executing a maneuver need to be resolved before moving on to anything else".

In fact, Kanan can remove the stress from flying though debris allowing that ship to take its action. That stress is gained after the check for stress step but still during maneuver execution.

In the Rules Reference Guide, under Activation, Execute Maneuver, "a" is Move Ship and "b" is Check Pilot Stress. The "No it doesn't work" group say Kanan's ability triggers between "a" and "b" while the "Yes it does" group says that Kanan's ability kicks in at the same time as "b".

Speaking as someone in the "No, it doesn't work" camp, Kanan's ability doesn't happen between "a" and "b". Kanan's ability is not tied to the check for stress step and neither is the stress from Daredevil. Checking for stress occurs before either of them take place. If I had to express the reasoning behind my position in a single sentence it would be "All triggers related to executing a maneuver need to be resolved before moving on to anything else".

In fact, Kanan can remove the stress from flying though debris allowing that ship to take its action. That stress is gained after the check for stress step but still during maneuver execution.

Now you have me really confused. You state you're in the "No it doesn't" camp but your explanation seems to support the the "Yes it does" argument. Especially the single sentence reasoning. That implies that the stress gained from DareDevil happens either before or at the same time as Kanan's ability even though it's performed during the action phase it's still a maneuver.

What I was trying to show in my post about the rule changes was that the check for stress is no longer a separate phase but tied directly to the maneuver and in the case of DD is triggered by it immediately.

In the Rules Reference Guide, under Activation, Execute Maneuver, "a" is Move Ship and "b" is Check Pilot Stress. The "No it doesn't work" group say Kanan's ability triggers between "a" and "b" while the "Yes it does" group says that Kanan's ability kicks in at the same time as "b".

Speaking as someone in the "No, it doesn't work" camp, Kanan's ability doesn't happen between "a" and "b". Kanan's ability is not tied to the check for stress step and neither is the stress from Daredevil. Checking for stress occurs before either of them take place. If I had to express the reasoning behind my position in a single sentence it would be "All triggers related to executing a maneuver need to be resolved before moving on to anything else".

In fact, Kanan can remove the stress from flying though debris allowing that ship to take its action. That stress is gained after the check for stress step but still during maneuver execution.

Now you have me really confused. You state you're in the "No it doesn't" camp but your explanation seems to support the the "Yes it does" argument. Especially the single sentence reasoning. That implies that the stress gained from DareDevil happens either before or at the same time as Kanan's ability even though it's performed during the action phase it's still a maneuver.

What I was trying to show in my post about the rule changes was that the check for stress is no longer a separate phase but tied directly to the maneuver and in the case of DD is triggered by it immediately.

doesn't trigger on red maneuvers

The entire question is this: when a card has multiple steps (e.g. "execute a maneuver, then receive a stress") do we treat that as a chain of triggered events whose timing is "after" the previous step? So does receiving the stress from Daredevil count as a triggered event whose timing is "after you execute a maneuver". If that's the case, the player gets to choose which order to resolve all the events that have the same timing window, so they could choose to resolve Daredevil's "after you execute a maneuver" effect (receive a stress) before resolving Kanan's "after you execute a maneuver" effect (remove a stress).

The "it doesn't work" camp is saying that the stress reception from Daredevil is not a triggered event with an implied timing window of "after you execute a maneuver", but just the next thing Daredevil instructs you to do, and so you have to resolve any effects that trigger off executing the maneuver, like Kanan, before you finish Daredevil's sequence. Meaning Kanan wouldn't work because there's no stress yet for him to remove.

Edited by digitalbusker

In the Rules Reference Guide, under Activation, Execute Maneuver, "a" is Move Ship and "b" is Check Pilot Stress. The "No it doesn't work" group say Kanan's ability triggers between "a" and "b" while the "Yes it does" group says that Kanan's ability kicks in at the same time as "b".

Speaking as someone in the "No, it doesn't work" camp, Kanan's ability doesn't happen between "a" and "b". Kanan's ability is not tied to the check for stress step and neither is the stress from Daredevil. Checking for stress occurs before either of them take place. If I had to express the reasoning behind my position in a single sentence it would be "All triggers related to executing a maneuver need to be resolved before moving on to anything else".In fact, Kanan can remove the stress from flying though debris allowing that ship to take its action. That stress is gained after the check for stress step but still during maneuver execution.
Now you have me really confused. You state you're in the "No it doesn't" camp but your explanation seems to support the the "Yes it does" argument. Especially the single sentence reasoning. That implies that the stress gained from DareDevil happens either before or at the same time as Kanan's ability even though it's performed during the action phase it's still a maneuver.What I was trying to show in my post about the rule changes was that the check for stress is no longer a separate phase but tied directly to the maneuver and in the case of DD is triggered by it immediately.
The timing of the Check Pilot Stress step isn't relevant to whether Kanan can remove Daredevil's stress. Daredevil's stress is given by Daredevil's text, following the execution of the maneuver, not by the maneuver itself (if the Daredevil maneuver were still red as initially printed, the new Activation sequence would allow Daredevil to give stress as it was intended, but it wouldn't allow Kanan to work because Kanan doesn't trigger on red maneuvers).The entire question is this: when a card has multiple steps (e.g. "execute a maneuver, then receive a stress") do we treat that as a chain of triggered events whose timing is "after" the previous step? So does receiving the stress from Daredevil count as a triggered event whose timing is "after you execute a maneuver". If that's the case, the player gets to choose which order to resolve all the events that have the same timing window, so they could choose to resolve Daredevil's "after you execute a maneuver" effect (receive a stress) before resolving Kanan's "after you execute a maneuver" effect (remove a stress).The "it doesn't work" camp is saying that the stress reception from Daredevil is not a triggered event with an implied timing window of "after you execute a maneuver", but just the next thing Daredevil instructs you to do, and so you have to resolve any effects that trigger off executing the maneuver, like Kanan, before you finish Daredevil's sequence. Meaning Kanan wouldn't work because there's no stress yet for him to remove.

Okay, this makes much more sense now. You needed more than one sentence but the "Nays" argument is much clearer. I now see where the disagreement lies and I have to say I now agree with the "No it don't" crowd.

Thanks for taking the time to lay this out and having the patience to do so. Really appreciate it.

I hope i'm not doing necroposting writing this reply :ph34r:

PTL use the same wording of Kanan. It says "Once.... After you perform an action (i.e. daredevil) you can execute an action.... Then receive a stress token."

the question is: can I PTL after a DD action before the "then" step in which i receive the stress token?

If i can, Kanan don't clean up the DD stress.

If i can't, Kanan clean it up.

sorry for typos and bad english.... I'm italian :P

the question is: can I PTL after a DD action before the "then" step in which i receive the stress token?

Generally, no you couldn't. Daredevil would apply stress as part of its action, which would prevent you taking another action with Push the Limit (unless you had something like Chopper crew or Tycho involved).

Edited by DR4CO

I hope i'm not doing necroposting writing this reply :ph34r:

PTL use the same wording of Kanan. It says "Once.... After you perform an action (i.e. daredevil) you can execute an action.... Then receive a stress token."

the question is: can I PTL after a DD action before the "then" step in which i receive the stress token?

If i can, Kanan don't clean up the DD stress.

If i can't, Kanan clean it up.

sorry for typos and bad english.... I'm italian :P

the question is: can I PTL after a DD action before the "then" step in which i receive the stress token?

Generally, no you couldn't. Daredevil would apply stress as part of its action, which would prevent you taking another action with Push the Limit (unless you had something like Chopper crew or Tycho involved).

so... kanan cleans the stress out after daredevil, imho.

any other opinion?

He doesn't clear the stress and you can't use PtL. The sequence of events is:


- Use "Daredevil" action.

- Perform white 1-turn.

- Kanan triggers here. This is a yes or no question on whether to use him or not; there is no "gimme a second while I move past your trigger point then come back so you can actually do something" option. In this instance there is nothing for Kanan to do, so we decide not to use him and return to resolving Daredevil.

- Assign stress.

- Daredevil action is complete; PtL triggers. Darn it, looks like we have a stress token. No PtL for us.


You can't PtL off Daredevil because you need to complete the entire Daredevil action before PtL even triggers, and you take a stress before that point. Unlike something like, say, Expert Handling, there is no "sub-action" within Daredevil to trigger PtL off beforehand.

Edited by DR4CO

Time to de-FAQ it back to red maneuver :D

Edited by Warpman

Related question: Kanan and TFA Falcon title.

swx57-millennium-falcon.png

You execute a white speed 3 maneuver. Both Kanan and the tite have the opportunity to trigger. Can you chose what order you activate them in?

I would say yes, because they have the same trigger the player can choose which order to resolve them in, Goes like this

Execute a 3 bank maneuver.

Trigger both the New Falcon Title and Kanan.

Because both have the same trigger the player chooses the order of resolution.

Resolve 1 (in this case the Falcon Title, giving a stress)

Resolve 2 (in this case Kanan, removing a stress)

I would say yes, because they have the same trigger the player can choose which order to resolve them in, Goes like this

Execute a 3 bank maneuver.

Trigger both the New Falcon Title and Kanan.

Because both have the same trigger the player chooses the order of resolution.

Resolve 1 (in this case the Falcon Title, giving a stress)

Resolve 2 (in this case Kanan, removing a stress)

Resolve 3 (Kyle Katarn for removing a stress)

Resolve action step.

Also, if you Kturned last turn, you can do it the other way, removing the stress with kanan before slooping.