I just bought Imperial Assault and was playing it with two friends last night and this is my first reaction as the Imperial Player.
In missions where the Rebels have a time limit they seem to have a hard time. Usually they are just a turn short of finishing when the time limit is up.
If The Imperial player is on a time limit or there is no time limit then it seems impossible for the imperial player since the heroes just rest, rest, rest and rest. Like the last mission we player Under Siege.
The two legendary rebel heros chose one control point and ignored the others since the imperial player needed to take all the control points to win. Even With Darth Vader, royal guards, elite stormtroopers and e-web all around them they get 2 activations each with two actions which means healing 20 health per turn.
Isnt it more balanced to always just have 4 heroes instead of these seemingly overpowered legendary cards? I looked through Darth Vaders mission Dark Obsessions and it seems like just another mission where the imperial player would have no chance at all if all the rebels have to do is run and hide/heal for 6 turns to win?