House Rules: Je'daii Order Force Rules

By ThePatriot, in Star Wars: Force and Destiny RPG

It's all just fantastic religions and their dogmas. Other than the Force existing and having something of a feedback loop with ones emotions and intent, nothing's for certain. The Jedi, the Sith, the Nightsisters, the Sorcerers of Tund, the Aing-Tii, etc, etc... all just blind men trying to describe the elephant.

Absolutely! My concern though is the OP is apparently trying to give bonuses based on just being a follower of one of those religions/dogma's/organizations.

You mean just like Jedi and Sith get bonuses in the game? Are you even familiar with the Je'daii Order? To go from Journeymen to Ranger, a Je'daii Journeyman must make a journey across the surface of Tython and visit all Nine Great Temples. It's far more dangerous than what a Jedi or a Sith needs to do to go from Padawan to Knight. Considering the fact that Tython is in the Deep Core, it takes a special breed of person to break into the heart of the Empire to find a planet long forgotten. Let's also not forget that the planet Tython is unforgiving itself and anyone that is not balanced within the Force is subjected to Force Storms that will kill the individual. So yes, I attached bonuses to the Je'daii because they face a far greater danger than a Jedi in the time of the Empire.

If you follow canon, there are - and never have been - Grey Jedi. In Force and Destiny, if you aren't below the threshold for the Dark Side, then you follow the Light. The only thing the Paragon status means is that you're super Light. In our campaign, we have Jedi who survived the Purge, and two of them aren't Paragons, but that doesn't make them not-Light sided, they're just not Paragons. Remember, there was only the Force and the Dark Side in the movie canon until The Force Awakens really played upon the Light.

I have seen so many people talking about 'grey' this and 'grey' that, and there is nothing to suggest Grey Jedi or a Grey side of the Force exists. I dislike much of the Legends Old Republic stuff that try to explain everything, anyway, so I'm probably biased.

Also, the primary beliefs thing is a Legends relic that was largely rectified by saying the Living Force feeds into the Cosmic Force and they are one. The new canon elminated all mention of Jedi following different beliefs - not that it really ever did in the first place. The difference between Yoda and Qui-Gon in the OT was that Yoda looked to the future, while Qui-Gon remained focused on the present moment. People just had to give some large, metaphysical reason for that when it was really that Qui-Gon was an iconoclast - and really, the ideal Jedi, according to the architects of the new canon. It's why Luke is very similar, and likely Rey will be. I have a feeling that as the saga goes on, the Jedi will establish love as one of the most important tenets of the Light.

Also the Dark Side as murder-hobos comes from, well, the canon itself. Like, pick any of the big figures of the Dark Side. A lot of what they do is go around killing people. Remember, the movies are a morality play, and like it or not, good = Jedi/Light Side and evil = Sith/Dark Side.

Going on that, the contradiction and Jedi being flawed was intended, even though Lucas didn't represent it very well. The two 'ideal' Jedi to some - Luke and Qui-Gon - are iconoclasts and not tied to dogma, because both of them challenge the notions and establishments of the 'leading' Jedi in both Trilogies, and are ultimately proven right to varying degrees. (I believe had Qui-Gon trained Anakin he would not have fallen, and it is through Qui-Gon's instruction post-death via Force Ghost that Yoda and Obi-Wan - to a lesser extent - have their viewpoints changed. This ultimately leads to Luke's training and subsequent redemption of Anakin.) The name escapes me, but one of the authors of the new canon books was asked what kind of Jedi Luke will be in the Sequel Trilogy and his answer was 'look to Qui-Gon'.

Edited by StarkJunior

I think part of the OP's problem is that he's assuming the Jee'dai Order was correct in how the Force should be perceived.

I've not read the comics, but from what I've been able to dig up, they pretty much were the prototype for what would become the Jedi and Sith Orders. They had their view on things, but nowhere was it stated they were 100% correct. That their views can be viewed as very similar to what's known as the Potentium Heresy (which claims there is no dark or light, just the Force and that the ends fully justify the means, which itself was proven false) should be a warning sign that the Jee'dai Order don't have as much of the "facts" as they'd like to think they do.

It's also worth noting that very few Force traditions have claimed to have all the answers or to have a 100% perfect understanding of what the Force is and how it operates on a more metaphysical/spiritual level. The Jedi Order has a claim to having the broadest understanding given their long history and interactions with other Force traditions, but only the more arrogant members of the Order would claim that the Jedi know all there is to know about the Force. It was a sign of how far from the path the Jedi Order of the prequels had strayed that most of the Council felt they knew the Will of the Force better than any, with Mace Windu being a prime example of "we're Jedi and can do no wrong!" mindset that ultimately backfired on them. Yoda was able to shake off most of that mindset, but by the time he did it was too late to save the Republic. It's entirely possible that the entire time he was training Luke, Yoda deliberately left out the more dogmatic teachings of the Jedi, focusing instead on the core teachings and generally ensuring the boy was ready both physically and psychologically to face Vader, thus leaving Luke free to rebuild without the constraints and failings that had doomed the old Jedi Order. It may even be that Yoda intentionally avoided drilling into the Luke the idea that facing Vader automatically equated to killing him, and put his faith in the Will of the Force that Luke would ultimately make the right decision when the time came. Unfortunately, Luke ran off before his training could be completed, and when he did return Yoda was in no shape for an extended philosophical discussion on the topic, while Obi-Wan still had his own emotional baggage in regards to what needed to happen to Vader.

Even the Sith don't fully comprehend things like "the Will of the Force" given they are entirely focused on their own power and desire for control, and there are aspects of the Force that probably left even the greatest Sith scholars baffled (not that they'd openly admit it).

So much as my earlier post said, I really don't see any kind of benefit to be had by employing the house rules the OP suggested, since there's only a single non-canon source from a very early point in the Republic's history about this philosophy, and plenty of canon and Legends material to note it as being a load of ill-informed bunk. As others have said, the Force is dark and (at least as of TFA) light, with Force users in this game defaulting to being light side.

The closest thing we've had to an actual "grey Jedi" was Qui-Gon Jinn, and he was very much an adherent of the light side, with his "grey" status being more that he was something of a maverick and didn't always follow the Council's orders.

It's also worth noting that the first Force Sensitive in the history of the canon to achieve Force Ghost status is Qui-Gon, so if anyone would have total understanding of the Will of the Force, it would be him. Not that he does or did, but it very much goes with the idea of "only he who claims not to be the Master is the Master."

But, to the point, I don't see a need for this, agreeing with much of what Donovan said.

Edited by StarkJunior

*snip*

If you follow canon, there are - and never have been - Grey Jedi. In Force and Destiny, if you aren't below the threshold for the Dark Side, then you follow the Light. The only thing the Paragon status means is that you're super Light. In our campaign, we have Jedi who survived the Purge, and two of them aren't Paragons, but that doesn't make them not-Light sided, they're just not Paragons. Remember, there was only the Force and the Dark Side in the movie canon until The Force Awakens really played upon the Light.

I have seen so many people talking about 'grey' this and 'grey' that, and there is nothing to suggest Grey Jedi or a Grey side of the Force exists. I dislike much of the Legends Old Republic stuff that try to explain everything, anyway, so I'm probably biased.

Also, the primary beliefs thing is a Legends relic that was largely rectified by saying the Living Force feeds into the Cosmic Force and they are one. The new canon elminated all mention of Jedi following different beliefs - not that it really ever did in the first place. The difference between Yoda and Qui-Gon in the OT was that Yoda looked to the future, while Qui-Gon remained focused on the present moment. People just had to give some large, metaphysical reason for that when it was really that Qui-Gon was an iconoclast - and really, the ideal Jedi, according to the architects of the new canon. It's why Luke is very similar, and likely Rey will be. I have a feeling that as the saga goes on, the Jedi will establish love as one of the most important tenets of the Light.

Also the Dark Side as murder-hobos comes from, well, the canon itself. Like, pick any of the big figures of the Dark Side. A lot of what they do is go around killing people. Remember, the movies are a morality play, and like it or not, good = Jedi/Light Side and evil = Sith/Dark Side.

Going on that, the contradiction and Jedi being flawed was intended, even though Lucas didn't represent it very well. The two 'ideal' Jedi to some - Luke and Qui-Gon - are iconoclasts and not tied to dogma, because both of them challenge the notions and establishments of the 'leading' Jedi in both Trilogies, and are ultimately proven right to varying degrees. (I believe had Qui-Gon trained Anakin he would not have fallen, and it is through Qui-Gon's instruction post-death via Force Ghost that Yoda and Obi-Wan - to a lesser extent - have their viewpoints changed. This ultimately leads to Luke's training and subsequent redemption of Anakin.) The name escapes me, but one of the authors of the new canon books was asked what kind of Jedi Luke will be in the Sequel Trilogy and his answer was 'look to Qui-Gon'.

The Je'daii weren't grey. They were balanced in all facets which is why the rules present the Light/Dark Side, Living/Unifying Force, and Cosmic/Physical Force paradigms. Even the F&D makes note of this and specifically covers the Je'daii and Tython on page 378.

I think part of the OP's problem is that he's assuming the Jee'dai Order was correct in how the Force should be perceived.

I've not read the comics, but from what I've been able to dig up, they pretty much were the prototype for what would become the Jedi and Sith Orders. They had their view on things, but nowhere was it stated they were 100% correct. That their views can be viewed as very similar to what's known as the Potentium Heresy (which claims there is no dark or light, just the Force and that the ends fully justify the means, which itself was proven false) should be a warning sign that the Jee'dai Order don't have as much of the "facts" as they'd like to think they do.

It's also worth noting that very few Force traditions have claimed to have all the answers or to have a 100% perfect understanding of what the Force is and how it operates on a more metaphysical/spiritual level. The Jedi Order has a claim to having the broadest understanding given their long history and interactions with other Force traditions, but only the more arrogant members of the Order would claim that the Jedi know all there is to know about the Force. It was a sign of how far from the path the Jedi Order of the prequels had strayed that most of the Council felt they knew the Will of the Force better than any, with Mace Windu being a prime example of "we're Jedi and can do no wrong!" mindset that ultimately backfired on them. Yoda was able to shake off most of that mindset, but by the time he did it was too late to save the Republic. It's entirely possible that the entire time he was training Luke, Yoda deliberately left out the more dogmatic teachings of the Jedi, focusing instead on the core teachings and generally ensuring the boy was ready both physically and psychologically to face Vader, thus leaving Luke free to rebuild without the constraints and failings that had doomed the old Jedi Order. It may even be that Yoda intentionally avoided drilling into the Luke the idea that facing Vader automatically equated to killing him, and put his faith in the Will of the Force that Luke would ultimately make the right decision when the time came. Unfortunately, Luke ran off before his training could be completed, and when he did return Yoda was in no shape for an extended philosophical discussion on the topic, while Obi-Wan still had his own emotional baggage in regards to what needed to happen to Vader.

Even the Sith don't fully comprehend things like "the Will of the Force" given they are entirely focused on their own power and desire for control, and there are aspects of the Force that probably left even the greatest Sith scholars baffled (not that they'd openly admit it).

So much as my earlier post said, I really don't see any kind of benefit to be had by employing the house rules the OP suggested, since there's only a single non-canon source from a very early point in the Republic's history about this philosophy, and plenty of canon and Legends material to note it as being a load of ill-informed bunk. As others have said, the Force is dark and (at least as of TFA) light, with Force users in this game defaulting to being light side.

The closest thing we've had to an actual "grey Jedi" was Qui-Gon Jinn, and he was very much an adherent of the light side, with his "grey" status being more that he was something of a maverick and didn't always follow the Council's orders.

I don't have a problem. There is a lack in the rules for F&D in covering the Je'daii Order and doesn't have any mechanical structure for people that would like the challenge of playing one. There is, however, the structure for Jedi and Sith in the rules. The book itself lays out that the Je'daii Order came first then splintered into Light Siders (Jedi) and Dark Siders during the Force Wars of Tython. There are many interpretations of what the Force is and that really doesn't have any bearing on this discussion as there is no right or wrong answer. My friend and I wanted to play challenging characters that were always confronted with moral dilemmas, so I wrote up the rules for our game about rebuilding the Je'daii Order after being gone for over 25 thousand years. The campaign started one month after the Battle of Yavin, so there has been a lot of challenges that the party has faced.

As for House Rules, I shared these because I believe them to be excellent and balanced rules to allow players to play something other than a Jedi or a Sith/Dark Sider. If you don't like the rules then don't use them. However, coming into this thread with the sole purpose of antagonizing me and saying I don't understand the subject matter is very insulting.

Edited by ThePatriot

This is Ironic, I am also running a campaign based off the beginnings of the Jedi! My campaign is called Star Wars: Genesis. I use Je'daii, balance, tython etc. but I didn't add the extra system like you.

This is Ironic, I am also running a campaign based off the beginnings of the Jedi! My campaign is called Star Wars: Genesis. I use Je'daii, balance, tython etc. but I didn't add the extra system like you.

That's your choice to do so. ;)

It's all just fantastic religions and their dogmas. Other than the Force existing and having something of a feedback loop with ones emotions and intent, nothing's for certain. The Jedi, the Sith, the Nightsisters, the Sorcerers of Tund, the Aing-Tii, etc, etc... all just blind men trying to describe the elephant.

Absolutely! My concern though is the OP is apparently trying to give bonuses based on just being a follower of one of those religions/dogma's/organizations.

You mean just like Jedi and Sith get bonuses in the game? Are you even familiar with the Je'daii Order? To go from Journeymen to Ranger, a Je'daii Journeyman must make a journey across the surface of Tython and visit all Nine Great Temples. It's far more dangerous than what a Jedi or a Sith needs to do to go from Padawan to Knight. Considering the fact that Tython is in the Deep Core, it takes a special breed of person to break into the heart of the Empire to find a planet long forgotten. Let's also not forget that the planet Tython is unforgiving itself and anyone that is not balanced within the Force is subjected to Force Storms that will kill the individual. So yes, I attached bonuses to the Je'daii because they face a far greater danger than a Jedi in the time of the Empire.

You're clearly not reading what I've posted. The Jedi do NOT get a single bonus in this game. The Sith do NOT get a single bonus in this game. The other force traditions: Nightsisters, Sorcerers of Tund, Baran-Do Sages, etc, do NOT get a single bonus in this game! No organization/religion/beliefs provide anyone any mechanical bonuses.

Now that that's out of the way. I assume the "bonuses" you're talking about are the bonuses from Paragon and Dark-sider. Those are applied universally to every single force user regardless of organization or beliefs. They would apply to Jed'aii as well. Those bonuses are part of being a force user, and are not tied to either Jedi or Sith.

As far as bonuses during the Jed'aii period. Well you get to stay on Tython by maintaining neutral Morality. If you go Dark-sider or Paragon, you get shipped off to a moon... literally!

In truth I think these rule go a bit overboard for what I think you trying to portray.

The Je'daii can be portray with a lot fewer changes to the system.

1. remove the need to use strain and destiny points to use darkside/lightside points

2. narrow the paragon/darksider range to 40 and 60

3.give the lightsider paragon bonus to all PC that stay within the 39-59 range

boom your done

but that's just MHO

This is Ironic, I am also running a campaign based off the beginnings of the Jedi! My campaign is called Star Wars: Genesis. I use Je'daii, balance, tython etc. but I didn't add the extra system like you.

That's your choice to do so. ;)

I ran it a little over 10 years ago for Saga Edition. Using the FFG system and advancing the timeline I have started running it again. I like this system and it fits my setting well.

It's all just fantastic religions and their dogmas. Other than the Force existing and having something of a feedback loop with ones emotions and intent, nothing's for certain. The Jedi, the Sith, the Nightsisters, the Sorcerers of Tund, the Aing-Tii, etc, etc... all just blind men trying to describe the elephant.

Absolutely! My concern though is the OP is apparently trying to give bonuses based on just being a follower of one of those religions/dogma's/organizations.

You mean just like Jedi and Sith get bonuses in the game? Are you even familiar with the Je'daii Order? To go from Journeymen to Ranger, a Je'daii Journeyman must make a journey across the surface of Tython and visit all Nine Great Temples. It's far more dangerous than what a Jedi or a Sith needs to do to go from Padawan to Knight. Considering the fact that Tython is in the Deep Core, it takes a special breed of person to break into the heart of the Empire to find a planet long forgotten. Let's also not forget that the planet Tython is unforgiving itself and anyone that is not balanced within the Force is subjected to Force Storms that will kill the individual. So yes, I attached bonuses to the Je'daii because they face a far greater danger than a Jedi in the time of the Empire.

You're clearly not reading what I've posted. The Jedi do NOT get a single bonus in this game. The Sith do NOT get a single bonus in this game. The other force traditions: Nightsisters, Sorcerers of Tund, Baran-Do Sages, etc, do NOT get a single bonus in this game! No organization/religion/beliefs provide anyone any mechanical bonuses.

Now that that's out of the way. I assume the "bonuses" you're talking about are the bonuses from Paragon and Dark-sider. Those are applied universally to every single force user regardless of organization or beliefs. They would apply to Jed'aii as well. Those bonuses are part of being a force user, and are not tied to either Jedi or Sith.

As far as bonuses during the Jed'aii period. Well you get to stay on Tython by maintaining neutral Morality. If you go Dark-sider or Paragon, you get shipped off to a moon... literally!

You're confusing and conflating Morality with Balance when they are not the same. So yes, Jedi and Sith plus other force users get bonuses for being Light Side or Dark Side Paragons while Je'daii do not gain anything since they must be balanced. This isn't to say that they couldn't be moral, but that is not their goal. Their goal is to remain balanced in all aspects of the force. Do the existing rules capture this? No, they fail to address the Je'daii adequately which is why house rules are needed.

Those that got shipped off to Ashlan and Bogan were not sent their because of their morality. They were sent there because they were out of balance with the Force.

Edited by ThePatriot

Hold on, by saying "they fail to address the Je'daii adequately" you're implying it's a fault of the system and that's why house rules are needed.

Except, it's not.

This game is about Force users in the Imperial Era, trying to reclaim the legacy of the Jedi. The Je'daii haven't been a thing for thousands of years, and to some people they might even ignore that entirely and stick to canon, as our group does. So, house rule away, but don't say it's a fault of the system, when it was never going to have Je'daii included in its mechanics in the first place.

Edited by StarkJunior

Hold on, by saying "they fail to address the Je'daii adequately" you're implying it's a fault of the system and that's why house rules are needed.

Except, it's not.

This game is about Force users in the Imperial Era, trying to reclaim the legacy of the Jedi. The Je'daii haven't been a thing for thousands of years, and to some people they might even ignore that entirely and stick to canon, as our group does. So, house rule away, but don't say it's a fault of the system, when it was never going to have Je'daii included in its mechanics in the first place.

Je'daii are canon and have been for awhile now. The system fails to address Balance of the Force as presented in such books like Jedi vs. Sith: The Essential Guide to the Force. The system as presented only shows one viewpoint based upon Morality, so it does fail to address the Je'daii Order and the concept of Balance of the Force. The game is whatever era the players and GM want to play. It is also up to the GM and players to decide what organizations exist as canon etc... The House Rules add in a section that is sorely missing from the core rules about the Force and that is the concept of Balance. It also plays a part in the role of Darth Vader in the OT as the Chosen One.

What is Balance in the Force? According to Jedi vs. Sith: The Essential Guide to the Force, Balance is both the Light and Dark Side operating in perfect harmony. There is life and death, building and destruction, etc... The Jedi forsook the entirety of the Light Side by blocking the natural order of things through edicts like no attachments, no emotions like love, etc... The Sith are all about destruction and selfishness. The Jedi and Sith/Dark Siders are out of Balance with the Force, since Balance as stated in Jedi vs. Sith: The Essential Guide to the Force is the intertwining of both the Light and Dark side within the greater scope of the Unifying and Living Force as well as the Cosmic and Physical Force.

Does the rules in Force & Destiny encompass Balance as defined by Jedi vs. Sith: The Essential Guide to the Force? No, it fails and only presents the false dichotomy of Light vs. Dark without entertaining any such thoughts as there being balance in the Force. This is why FFG willingly chose to use Morality as the stat for Jedi/Dark Siders(Sith). There isn't a stat for Balance. This is why the House Rules exist to address something that is missing from the rules. That something was missing from the game I'm in as a Je'daii Journeyman and I addressed the issue with these rules.

I went beyond Balance in the Force as a concept. I included rules for the hierarchy of the Je'daii Order which is missing from the core rules. The thing about House Rules or Custom Rules is that a rules designer can address the things lacking and allow for enhanced play using the new rules with the existing system. Rules exist for a single purpose and that is to present a fair and unbiased way of resolving issues surrounding a subject. Given my track record of two Fan Supplements for FFG's Dark Heresy 1st Ed game, I have a proven record of providing a rewarding and balanced system that works with the existing rules.

It's funny that no one has commented about the rules for the hierarchy of the Je'daii Order or the rules for proceeding from Journeyman to Ranger. Naw the entire discussion is about perceptions of the Force and how wrong or right someone is. When you take the time to actually read the rules in their entirety, I'll be willing to continue this discussion. Comments like I have a problem etc... are ad hominems that attack the person not the position presented.

Actually, hate to break it to you, but as of the great canon wipe back on April 25th 2014, Je'ddai are strictly in the Legends category, which means they are most assuredly not canon in the context of the films, The Clone Wars tv series, and materials created and published after that date.

The comic book Dawn of the Jedi had it's last issue published in March 2014, putting it outside the new canon. And the various Wookieepedia articles that detail the Je'ddai Order all note that the source material is Legends. And if it's one thing the Wookieepedia editors have been diligent about, it's ensuring what is and is not considered canon is properly labeled as such.

Actually, hate to break it to you, but as of the great canon wipe back on April 25th 2014, Je'ddai are strictly in the Legends category, which means they are most assuredly not canon in the context of the films, The Clone Wars tv series, and materials created and published after that date.

The comic book Dawn of the Jedi had it's last issue published in March 2014, putting it outside the new canon. And the various Wookieepedia articles that detail the Je'ddai Order all note that the source material is Legends. And if it's one thing the Wookieepedia editors have been diligent about, it's ensuring what is and is not considered canon is properly labeled as such.

In the context of Force & Destiny, they are canon since they are mentioned in the rules.

Well there's a separate and sticky question -- is there an "FFG books" canon separate from or additional to the "Disney canon"?

<snip>

EDIT: AH, I see, it's just people arguing, not discussing...

I'm out, then...

Edited by Maelora

-

Edited by Maelora

FFG and all the other RPG lines have always been less than canon sources, often contradicted by later canon releases, though sometimes drawn upon and thus made canon, which is essentially what the Legends product line is currently, the same could be said for SWTOR.

Well there's a separate and sticky question -- is there an "FFG books" canon separate from or additional to the "Disney canon"?

FFG seems to draw from pretty much all sources.

Does it matter? I always find arguments about 'canon' similar to the old religious debates about angels dancing on the heads of pins.

Just do your own thing. It's your game. If you like the Legacy era or want Jaina Solo or Mara Jade as NPCs in your game just do it. The canon police aren't about to kick your door down and prevent you from playing in whatever era or alternate universe you wish.

Oh, I agree -- it's your game table, do what you want to make sure the game is enjoyable.

I'm often taken aback by the... intensity of concern regarding what is or is not "canon". At least once every week or two someone posts to the SWTOR forums "is this game canon", and my internal response at this point after dozens of this threads is "Who bloody cares?"

But because of that intensity, it is an interesting and sticky question.

Anyway, back to our regularly scheduled thread.

You can do whatever you want at your table, obviously. I just dislike when people say "the system is at fault" when it clearly isn't because that was never an intention in the first place. The Je'daii and "balance between light and dark" wasn't what is intended in the system by default - just like the default era is Galactic Civil War.

Edited by StarkJunior

You can do whatever you want at your table, obviously. I just dislike when people say "the system is at fault" when it clearly isn't because that was never an intention in the first place. The Je'daii and "balance between light and dark" wasn't what is intended in the system by default - just like the default era is Galactic Civil War.

If the designers failed to take into account all other force traditions besides Jedi and Sith then the system is at fault. Just because the system didn't intend for certain things to occur then it is up to the players and GMs to make rules that cover the weakness in the system. Besides, all this talk is not about the House Rules and deflects away from the goal of talking about the rules themselves.

For better or worse, FFGs Star Wars line is very period specific, and there really isn't a Je'daii tradition in the Era of Empire, is there?

For better or worse, FFGs Star Wars line is very period specific, and there really isn't a Je'daii tradition in the Era of Empire, is there?

This is a fine example of moving the goal post. Why not actually comment on the rules presented?

You're confusing and conflating Morality with Balance when they are not the same. So yes, Jedi and Sith plus other force users get bonuses for being Light Side or Dark Side Paragons while Je'daii do not gain anything since they must be balanced. This isn't to say that they couldn't be moral, but that is not their goal. Their goal is to remain balanced in all aspects of the force. Do the existing rules capture this? No, they fail to address the Je'daii adequately which is why house rules are needed.

Those that got shipped off to Ashlan and Bogan were not sent their because of their morality. They were sent there because they were out of balance with the Force.

Ahh so it's the hang-up on the word "Morality" that bothers you! You could simply just rename Morality to Balance, and not bother with all the convoluted changes?

As you pointed out, Je'daii are canon within the grounds of FFG Star Wars, and all force users in the FFG system by RAW use the Morality system. Now, if you feel the need to modify the system for your table, then that's perfectly within your rights. However, this is an instance where you're fixing something that isn't broken. So most of us are responding negatively because it seems like you're adding a lot of complexity for no real payoff.

Morality is a representation of a characters mindset, as well as his ties to the Force. A character with a high Morality, grows closer to the Light side of the Force. Conversely, a low Morality character becomes more immersed in the Dark Side of the Force. If you really wanted to be balanced, you'd just keeping your Morality around 50.

It seems you could just rename Morality to Balance, and use the RAW with Paragon bonus for Balance between 40-60. The extra rules your adding, really don't change anything. They're just more numbers to track. It would be no harder for me to maintain Balance 50 in your proposed system, then it would to maintain Morality 50 in RAW.

EDIT: Sorry if I seem harsh, I'm not actually trying to be. I just don't like the idea of giving Paragon bonuses to characters, and then telling them they get to keep them by doing.... nothing. Afterall Balance can be easily maintained by literally doing nothing.

Edited by TalosX