Edited by PnPgamer
Fervious planet?
Edited by PnPgamer
My Campaigns climax will be in Fervious, so I created a full fledged world with whole map, cities, political structure. All the basic info you can find in Calixis Encyclopedia supplement.
Now. What I did.
If you are currently a player of my campaign. stop here.
The map
and
better quality
(Fixed)
This planet has orbital station for governor, who almost never decends below. Tithe is most famous resources and men.
A lot of space is oceans. So I will use adapted RT ships rules for see ships. I already have done it and have some example ships, Sea Krakens.
There is a capital Fervious which is untouched by all existing factions. But factions fight for territories.
Factions are with their strongholds:
- Iron Forge (mining), and territories : mineeast,watford, old falhill, salt vale, butterville, strongmarsh
- FangStone (leather, toxins), and territories: serpent jungle, hummingteeth’s river, Westpool, misty swamps,Ordale, the vale of west styger ,Wolfhaven forest
- Southwatch Stronghold ( secures from beasts (Game of Thrones Style) from South Everfrost,) and territories: whole bottom,with the wall, flylocust swamps,isthmus of perils, merrytown the dreadful isles, hypnotic glade woods, todmorden, dragon scale fjords, dragonhead, the desolate fjords
- Sword Harbour (just isles, minor faction)
- Durhead faction, which does not have a stronghold. They are neutral, land of outcasts and the olds (dreadwood Forest, lake of fogmist, middlelow, eastside of the lost souls, walland the vale of Yellowich, Rothead
There is more info about each places.
your map links require permission to see.
The 'ENCYCLOPEDIA CALIXIA' link in my signature below lists every reference to a Calixis Sector planet that I have been able to find, if that helps.
your map links require permission to see.
Fixed. see again
your map links require permission to see.
Fixed. see again
thanks! Nice map! You wouldn't happen to have any combat statistics for fervious serpent and/or styger, would you?
Edited by PnPgamerI dont have them, but I think it is not so hard to do it ( I will need to). The styger is a beast of burden, so it is used most likely for somekind of labour or food. You could use Grox, Krootox, Horse or just use GM book to generate it/ flavour it. Imagine it would have tyger like fur and would most likely used as a steed for riding, moving carriages and doing other farming labour and herd for food. It should be big. Now the serpent could be bigger than normal slithering creature. Again, would use GM book.
grox and horse are in the core rulebook, maybe i'll just either of those. as the description tells about viscious liquid (basicly honey), part of me thinks that they might be insectoid in nature...
Edited by PnPgamergrox and horse are in the core rulebook, maybe i'll just either of those. as the description tells about viscious liquid (basicly honey), part of me thinks that they might be insectoid in nature...
It is written that they give birth to whelps , so I think it is a mammal. In my campaign they will be grown in herds (there are green valleys for it in map) for food, hide, farm and carriage labor. Also, I would make them omnivore (but mainly vegetarian) with bulls attitude. They would stomp if scared badly.
grox and horse are in the core rulebook, maybe i'll just either of those. as the description tells about viscious liquid (basicly honey), part of me thinks that they might be insectoid in nature...
It is written that they give birth to whelps , so I think it is a mammal. In my campaign they will be grown in herds (there are green valleys for it in map) for food, hide, farm and carriage labor. Also, I would make them omnivore (but mainly vegetarian) with bulls attitude. They would stomp if scared badly.
However! Whelping refers to a birthing of a carnivorous mammal... odd.
Edited by PnPgamer
grox and horse are in the core rulebook, maybe i'll just either of those. as the description tells about viscious liquid (basicly honey), part of me thinks that they might be insectoid in nature...
It is written that they give birth to whelps , so I think it is a mammal. In my campaign they will be grown in herds (there are green valleys for it in map) for food, hide, farm and carriage labor. Also, I would make them omnivore (but mainly vegetarian) with bulls attitude. They would stomp if scared badly.
However! Whelping refers to a birthing of a carnivorous mammal... odd.
Yep.. Carnivorous. But even carnivorous mammals like Dogs can eat vegetables. Cats eat grass. Anyway, I am going to make them omnivore.
grox and horse are in the core rulebook, maybe i'll just either of those. as the description tells about viscious liquid (basicly honey), part of me thinks that they might be insectoid in nature...
It is written that they give birth to whelps , so I think it is a mammal. In my campaign they will be grown in herds (there are green valleys for it in map) for food, hide, farm and carriage labor. Also, I would make them omnivore (but mainly vegetarian) with bulls attitude. They would stomp if scared badly.
However! Whelping refers to a birthing of a carnivorous mammal... odd.
Yep.. Carnivorous. But even carnivorous mammals like Dogs can eat vegetables. Cats eat grass. Anyway, I am going to make them omnivore.
well dogs are omnivores. while cats can and will eat grass, they cannot process the grass itself into sustenance. they are pure carnivores.
but we are derailing a bit.
I guess I have enough material so that I can make something out of it.
Edited by PnPgamerGlad.
Glad.
I lol'd
Saitama. Ok
Yeah I know, I watched the serioes.