I can never see hull being worth anything near what AT can do for an A-Wing..... like...... in any situation, can someone enlighten me? I must be missing something
As a player who has probably had an AT in a list in 75% of my games since they've been out, I can say there are games (and probably even metas) where AT just doesn't trigger or isn't even needed.
The range 3 bonus itself is nice but isn't usually ideal for ships with 2 red dice who have a hard time damaging anything reliably at that range.
Edited by AlexW