I enjoyed this Imperial list (I'm writing this from memory, might not be exactly right):
Bounty Hunter
Tactical Jammer
Darth Vader
X1
Advanced Targeting Computer
Soontir Fell
Royal Guard
Push the Limit
Stealth Device
Autothrusters
and I fancied making a scummy version.
The point of the list is all three ships hit hard, but thanks to the tactical jammer the two small ships are very hard to hit, meaning the enemy is somewhat compelled to take out the Firspray first, which takes a while. This works particularly well if the Bounty Hunter manages to block the enemy ships so they can't shoot him and have to waste their shots missing the guys with all the green diced and tokens.
The first problem I've come across is that in Scum the lowest pilot skill Firespray is 5 (who's also more expensive). Not great for blocking, particularly swarms, and limits the rest of the squad.
The second problem, or at least question, is who to take in addition to the jammer? Needs to be someone who hits hard, since I'm not going to have many ships, and ideally someone fairly hard to hit on their own, to make the idea of hitting them through the jammer seem futile. Starvipers, maybe?
Any suggestions? If the answer is "you can't really get something for Scum that works the same way as that Imperial list because the factions have well defined feels" then I suppose that's OK, but no harm in trying ![]()