Motti Madness

By RazelKorr, in Star Wars: Armada

I want to fly this gimmick fleet at my local league:


Flagship: Gladiator I Star Destroyer (56 pts) [115 pts total]



  • Insidious (3 pts)




  • Commander: Admiral Motti (24 pts)




  • Wulff Yularen (7 pts)




  • Ordnance Experts (4 pts)




  • Engine Techs (8 pts)




  • Expanded Launchers (13 pts)



Fleet Ship 1: Victory II-Class Star Destroyer (85 pts) [95 pts total]



  • Defense Liaison (3 pts)




  • Gunnery Team (7 pts)



Fleet Ship 2: Victory II-Class Star Destroyer (85 pts) [95 pts total]



  • Defense Liaison (3 pts)




  • Gunnery Team (7 pts)



Fleet Ship 3: Victory II-Class Star Destroyer (85 pts) [95 pts total]



  • Defense Liaison (3 pts)




  • Gunnery Team (7 pts)



Objectives: Advanced Gunnery , Hyperspace Assault , Minefields


The Victories are glacial gun encampments while the Insidious keeps Motti alive and also can throw 10 dice at your ass from medium range. Probably weak to squad-heavy or bomber lists, but the gimmick is the key and the gimmick is PAIN.