I was wondering are the PCs expected to create custom skills for Knowledge: Mid-Rim, Knowledge: Wild Space, Knowledge: Unkonwn Regions, etc. Or do the two existing Knowledge skills actually include wider areas? For example, does Knowledge: Core Worlds cover Core, Deep Core, Colonies, and Inner Rim areas, while Knowledge: Outer Rim might cover Expansion Region, Mid Rim, Outer Rim, Unknown Regions, and Wild Space.
I can see the benefits of both approaches, each being it's own encourages different characters to have different specialties), the broader more inclusive approach means they can have deeper knowledge more cheaply and spend on other abilities.
Has anyone made a decision on this either way? Thoughts?