Hi Guys,
Building a fleet to play in my store tournament. Was building a fleet to:
1. Flexible to manage most missions.
2. Enough ship activations to provide sufficient tactical movements.
3. Flexible squadron build to engage other squadrons or else anti-ship.
Comments are welcome.
7th Republican Navy Section
Faction: Rebel Alliance
Points: 396/400
Commander: Admiral Ackbar
Assault Objective: Most Wanted
Defense Objective: Fire Lanes
Navigation Objective: Intel Sweep
[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Home One ( 7 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- Heavy Turbolaser Turrets ( 6 points)
Assault Frigate Mark II A (81 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Heavy Turbolaser Turrets ( 6 points)
CR90 Corvette B (39 points)
- Jainas Light ( 2 points)
2 X-Wing Squadrons ( 26 points)
2 Scurrg H-6 Bombers ( 32 points)
1 Tycho Celchu ( 16 points)
Fleet created with Armada Warlords